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-   -   Adding 3d nodes (https://www.subsim.com/radioroom/showthread.php?t=97704)

mr chris 09-05-06 09:20 AM

Quote:

Originally Posted by bigboywooly
Nice
First time have seen it ingame
Question - is it still supposed to have smoke ?

Cheers BBW.
I should be thanking you as i used a walk though of yours to add the ship to my game. :up:
Was very shocked that i managed to make it work at the first time of asking:huh:
As for the smoke im not sure if it supposed be there i though it sailed useing it sails. Im sure DivingDuck will be able to shed some light on the matter.

bigboywooly 09-05-06 09:32 AM

You should be an old hand at it by now lol
You have added a few

Looks nice ingame :up:

DivingDuck 09-05-06 12:51 PM

Moin,
Quote:

Originally Posted by bigboywooly
Nice
First time have seen it ingame
Question - is it still supposed to have smoke ?

Yes it is. Since the boat isnīt merely a sailing boat I didnīt make any further efforts to delete the smoke node. I had to choose wheather to move the smoke to the stern or not. As far as I know cutters like this one often use water cooled exhausts that break through the hull shortly above the waterline right or left to the stern. The wooden model I did this one after does not have any other funnel or exhaust than the one you can see. Thatīs why I assumed that the small pipe you can see is the funnel to be used.

@mr chris:
Unfortunately the boot on your screenshot does not wear my favorite skin. ;)


@all:
Suggestions to improve the model are welcome at any time.

Regards,
DivingDuck

mr chris 09-05-06 01:44 PM

Quote:

Originally Posted by DivingDuck

@mr chris:
Unfortunately the boot on your screenshot does not wear my favorite skin. ;)

Regards,
DivingDuck

Was not awear that i got a choice as to what skin the boot was. I thought that this was the only one available to dl at the moment.
Anyways keep up the great work:up:

DivingDuck 09-05-06 02:15 PM

Moin,

Quote:

Originally Posted by mr chris
Was not awear that i got a choice as to what skin the boot was. I thought that this was the only one available to dl at the moment.
Anyways keep up the great work:up:

The download (actual Version 0.91) comes with all the 10 skins that can be seen on the picture iīve posted earlier in this thread. I donīt know what pattern is used by the SHIII engine to determine the texture file to be attached to the boat. In a test mission, using 12 units, all skins showed up. If you donīt like a particular skin, you just have to delete the corresponding *.tga. But make sure the remaining *.tga files are numbered in a row. So youīll probably have to rename some of them.

Regards,
DivingDuck

mr chris 09-05-06 02:22 PM

Thanks for the info DivingDuck will looking it:up:


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