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-   -   *** Sonalysts Naval Combat Pack *** (https://www.subsim.com/radioroom/showthread.php?t=95140)

Kurushio 06-30-06 01:09 PM

If it costs 9.99 I'll buy it...not paying full price for a bunch of old games (one of which I already have). :up:

..I bought 6 games for 14.99...all good games (but old now) BF1942, Medal Of Honour, Secret Waepons Over Normandy, Hitman 2, Motogp2, IL2 (my original is too scratched up) all original all boxed. Though the wankers for some reason...there is no serial number on one game (MOH)...very strange, considering it's an official EA release. Anyway...problem solved...by "creative" means.

Skybird 06-30-06 03:51 PM

what I meant is that I wonder why one should want to play 688i, when he has SC with it's improved simulation of a 688, available in the same package. That's why I wonder about that combination. As long as it is no smile price of ten dollars, but full price, I fail to see the point in it. A reduced full price for only Fleet Command and Sub Command makes more sense, imo.

Subnuts 06-30-06 04:04 PM

Quote:

Originally Posted by Skybird
what I meant is that I wonder why one should want to play 688i, when he has SC with it's improved simulation of a 688, available in the same package. That's why I wonder about that combination. As long as it is no smile price of ten dollars, but full price, I fail to see the point in it. A reduced full price for only Fleet Command and Sub Command makes more sense, imo.

You can import missions from 688I into Fleet Command, and Fleet Command and 688I into Sub Command, and Sub Command into Dangerous Waters (if I'm not mistaken; my computer is so old it can barely run the DW demo...:roll:)

I still remember importing Simcity cities into SimCity 2000 and then into SimCity 3000...:rotfl:

Sea Demon 06-30-06 06:00 PM

Excellent news. My Fleet Command disk was getting rather scratched from tons of usage. Now I know where I'll get my backup disks of these great games. :up:

It's nice to know I can order this Naval Pack from Subsim. You got a sale here.

Thanks Sonalysts. :D

JamesT73J 06-30-06 06:55 PM

Worth it to get hold of 688i, which has been extremely hard to get hold of for about 7 years now.

Onkel Neal 06-30-06 07:41 PM

Quote:

Originally Posted by Skybird
what I meant is that I wonder why one should want to play 688i, when he has SC with it's improved simulation of a 688, available in the same package. That's why I wonder about that combination. As long as it is no smile price of ten dollars, but full price, I fail to see the point in it. A reduced full price for only Fleet Command and Sub Command makes more sense, imo.

I was making a bit of a joke, but to be straight with you, I think many will want/buy 688(I) to relive the older subsims, experience them, and they do provide good gameplay. Imagine if we could get Das Boot, Gato, Silent Service, and Wolfpack on a bundle, configured to run under XP. It would be pretty cool. :ping:

sonar732 06-30-06 08:23 PM

Quote:

Originally Posted by Kurushio
This is all good and well...but do the games work with XP? I have Fleet Command and someone told me it doesn't work with XP, never tried though.

Fleet Command on XP is like a lot of DOS based games on XP. For some people it works fine with the patches provided by Sonalysts, others it still doesn't work. Also, if any NWP people complain about being blindsided...grow up! Sonalsyst as the sole owner of the game doesn't need your permission to re-release it's games.

XabbaRus 07-01-06 03:29 PM

NWP are complaining? What about?

sonar732 07-02-06 06:36 AM

Quote:

Originally Posted by XabbaRus
NWP are complaining? What about?

Check here...

http://www.sonalystscombatsims.com/p...b513df417#4849

He edited his comment...too bad I quoted him and it kept what he said. :lol:

JamesT73J 07-02-06 07:43 AM

I find it a bit sad that so many mod groups develop this attitude. I understand that they devote many man-hours to improving titles, but ultimately, by definition, their activities are after-market. Expecting any input in publishing or design policy (outside of beta-testing a new product, or clarifying modification rights) is unreasonable.

A decent developer will always look out for the community, and I'd say that Sonalysts have been consistent in that respect.


James

Sub Sailor 07-02-06 09:23 AM

Naval Combat Pack
 
For what is worth, I would recommend that all of you pick this pack up. My very first sim was FC followed shortly by 688i. Yes both are dated and no the graphics are not SC or DW, but they are enjoyable sims. There is a ton of 688i missions out there, and with this combat pack they will come back. I have many of them and if someone want them I will post them, I may need some help (hint hint Sonar732) on posting them.
For you who have not played them-you will like them-just go in with the attitude they are older, but Sonalyst has fixes so they will run with XP-if I can do this I know all you can. Besides older is not bad, I can attest to that.
I still believe 688i is one of the finest submarine sims ever produced. AND, maybe if these sell Sonalyst may see fit to develop and NEW FLEET COMMAND and just maybe a Sub Sim based on the Virginia

Go for it you want be sorry,


Sub Sailor
A really old Nuke:up:

Jamie 07-02-06 09:36 AM

Hey guys,

The biggest change to 688 and FC is that we had to remove the Jane's information from them and use a common unclassified source. The license to use the Jane's data for these games died with EA, and so in order to avoid unnecessary litigation, we had to modify art, remove the data, and change the TextDLLs to make sure it was "Jane-free". We tried to contact Jane's legal department and license it for this pack's release (which would have cheaper, probably) but were unable to make any progress there.

Quote:

Originally Posted by Kurushio
This is all good and well...but do the games work with XP? I have Fleet Command and someone told me it doesn't work with XP, never tried though.

Since we had to change the codebase for the Jane's removal, we did attempt to update the rendering engines and sound playback to be more XP compatible. Fleet Command was primarily designed for 3dFX cards (it uses an old renderer based off of EA's World War II Fighters called J3) and although there was a DirectX renderer it was not as fast or as stable. We have tried to update the DirectX renderer as best as we possibly can to make it compatible with DirectX9 and Windows XP. Sub Command was given a hardware cursor support which helps alleviate the flickering some were seeing in modern machines. Suprisingly, since 688 uses common Windows GDI graphics calls and simplified DirectX support, it needed the least amount of changes (it works great in XP :)).

None of these changes are major, and the business plan was not to "re-invent" these games but rather to consolidate them and to include another excellent Sonalysts product "A Century of Silent Service".

The bundle is not for everyone, and we understand that. But for $19.99 (including the DVD) we think it's a really compelling value. :know:

Thanks!

Linton 07-02-06 09:40 AM

Will the dvd be multi region or area 1?Multi region would be good for all of us!

Ori_b 07-02-06 10:03 AM

I cant believe im going to ask that... :)
But does the inclusion of the DVD means that there will no STEAM release?
Its very hard getting legal coppies of SONALYSTS games in some parts of the world (see my recent post about DW), and as much as i hate it, STEAM will be the easiest way for some.

Kurushio 07-02-06 10:05 AM

Quote:

Originally Posted by Jamie
Hey guys,

The biggest change to 688 and FC is that we had to remove the Jane's information from them and use a common unclassified source. The license to use the Jane's data for these games died with EA, and so in order to avoid unnecessary litigation, we had to modify art, remove the data, and change the TextDLLs to make sure it was "Jane-free". We tried to contact Jane's legal department and license it for this pack's release (which would have cheaper, probably) but were unable to make any progress there.

Quote:

Originally Posted by Kurushio
This is all good and well...but do the games work with XP? I have Fleet Command and someone told me it doesn't work with XP, never tried though.

Since we had to change the codebase for the Jane's removal, we did attempt to update the rendering engines and sound playback to be more XP compatible. Fleet Command was primarily designed for 3dFX cards (it uses an old renderer based off of EA's World War II Fighters called J3) and although there was a DirectX renderer it was not as fast or as stable. We have tried to update the DirectX renderer as best as we possibly can to make it compatible with DirectX9 and Windows XP. Sub Command was given a hardware cursor support which helps alleviate the flickering some were seeing in modern machines. Suprisingly, since 688 uses common Windows GDI graphics calls and simplified DirectX support, it needed the least amount of changes (it works great in XP :)).

None of these changes are major, and the business plan was not to "re-invent" these games but rather to consolidate them and to include another excellent Sonalysts product "A Century of Silent Service".

The bundle is not for everyone, and we understand that. But for $19.99 (including the DVD) we think it's a really compelling value. :know:

Thanks!

Hey, no...thanks. I change my mind completely. I just thought they were reboxed old games, but you actually did something to make it compatible with XP. Kudos there...and $19.99 is equivalent to £9.99 (British Pounds)...so right up my street.

Thanks...definitely getting it and definitely worth it then. :up:


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