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Don't bother loading flares, any ASM's that are IR guided can easily be handled by the CIWS.
Your main threat are the fast radarguided ASM's. IR guided ASM's tend to be slow and small, so load all chaff, unless you know you are facing off against a specific threat that uses IR missiles. |
So I just finished playing through the scenario "Caper Focus" and their are diffenantly some intermitant bugs with the surface radar. One of the bugs that I noticed was that the radar sometimes refuses to update, or even acknowledge a contact.
I had a large frieghter on surface search radar at about 30nm. After the initial updates the contact refused to update for about 40mins despite the fact that the freighter was closing on an intercept course getting closer and closer. Curious, I dropped the contact expecting the radar to reset and reestablist the track. However, despite the freighter closing to within 3nm of my FFG, the surface search radar never picked the contact up... The same problem occured with the Air Search radar. There's an air corridor in the mission that sends planes through the scenario at regular intervals, at identical altitudes and course. Sometimes the Air radar picked them up and sometimes it didn't... Both sensors were really unreliable... though I doubt that its actually the sensors themselves, but rather the "autocrew" (meaning the game logic that updates tracks) seems to be unreliable and contacts mishandled. |
I've replayed the mission once more. This time the both radar tracking worked pretty well.... except when they failed to detect even one of the three ASM missiles that were fired at my ship...
"We've been hit!" Wha!!!??? Something fishy afoot. |
If you are using LWAMI 3.xx, and you have a helo in the air, then it's most definately my fault.
Sorry. I have this fixed for LWAMI4. I didn't realize the bugs with the helo were so big. :oops: Cheers, David PS Please confirm which version of the game you are using and whether you had a helo in the air. |
I was using one of the LW&A versions yes, the latest I think, with the modified helo behavior. I haven't tried the misison with the stock yet.
But at the time where my radar was failing me I had already recovered my helo and put it back into the hanger (to protect it from SAMs). What's also curious about this particular scenario was that the helo, once put back into its housing, kept trying ready itself.... this probably is a completely unrelated bug, but was a curiousity nonetheless. I would assign the helo to Alert 30, but after a while is would reassign *itself* to alert status 15 and then 5. Once put back at 30, it did it again and automatically readied itself to Alert 5...:o ... To tell the truth, I don't know what's going on with this engine... |
Ah good to know, thanks.
Then it probably is completely unrelated. For those of who are interested, the way the helo drops contacts that it loses on sonar (this has to be done manually in the doctrine for aircraft otherwise they track their contacts forever using truth data...) also can interfer sometimes with target detection for other AI platforms if the helo is closer at the time of detection... it's actually pretty rare, but needs to be addressed for situations where a helo is passive over a submarine that fires. For some reason, there is doctrine input from other platforms since a detection is shared instantly by AI platforms sharing the link. SO... I'm glad the situation wasn't related, most likely... thanks. The only reason I thought it might be related is because the FFG radar is a bit different than other ownship sensors, which really are completely unrelated to doctrines, so I'm glad to see there isn't spill-over there, because it would be a major exception to the rule. Cheers, David |
Incidentially, were you using the TMA Autocrew on the FFG when you had the radar problems?
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