![]() |
Is it possible to install the unified campaign over the update? I saw the SCR campaign file was in the update.
|
Must I start a new career when installing this mod or can I just install it over my existing GW career ?
|
The better question is can we use HT 1.48?
Jay W. |
Quote:
Quote:
|
Quote:
|
Txema has right - chomu's Integrated Orders should be include in GW as a standard feature, because is simply "must have". :up:
|
Quote:
If you are forced to eat some of every dish, ala carte becomes meaningless. If every mod gets pulled into default GW, then we simply end up with a different game that nobody is happy with and has to hack again. The more choices the better. No offense, just my opinion. |
Anyone else who has problem with convoy map after installing 1.1?
|
me three
|
I mite be ablle to unswer some questions here:
First take a look at the way i've installed mi mods: Grey Wolves Version 1.0 The Grey Wolves Update v1.1 Unified Campaign_GW W_Clear's Das Boot Background movie JCW Up-date Atmosphere Mod V2 8km LIGHT (GW default) JCW_U-boat_Off_Faces GW-IOUpdate GW-IO Draggable Chronometer v1.1 JIRM - Grey Wolves + IO Slideout Dials for GW-IO_en Fubars crew skins GW_Beraing Overlay 3000mts Grey Wolves_ Nonograph Mod Grey Wolves NavMapTools CameraII =============================== If you take as a guide line the first to in red , after you can install whatever mods you whant on top off that... If you whant to install any mod with Integrated Orders remember that after the first 2 red ones, you have to install first and before any other mod the GW Integrated orders mod, and after you can add what ever other mod you whant with integradted orders or not... Before you play remember that in patrol saved games will not load up and the game will CDT, you've got to start playing it at Port. I've check and the game loads normaly but when it's suposed to start CTD... Basicly after you enable the GW Update patch you can install what ever mods you whant normaly and play... Finally, this is another brilliant work from the GW Team, thanks again guys, there is simply no words that reflect what you have done for us... :rock: :rock: :rock: |
Ok, i "found" the problem. To all guys: enable GW draggable chronometer mod 1.1 and the problem with convoy map is gone.
But enable this mod after the update mod |
How blind can i be :damn: :damn: :stare:
Quote:
Change the 1026 to 1024 - i think its should bring back the bernard stolen Konvoy map :rotfl: :rotfl: :rotfl: :rock: |
Thanks, it works great, no problems.
|
How about and GW mod that incorporates 1.0 and 1.1 into a single mod?...so we can just do a clean install using only one mod.
|
Kpt. Lehmann I think I found a bug.
In the single mission "U-505" u-boat type IXC/40, I was rammed by a destroyer and deep charged. I had to order crush dive, but it was not enough to evade the destroyers, so in my desperation I ordered each time deeper and deeper..... look at the pics = the sub is indestructible :o :o :o Hull integrity... 100%. And she crush dived with a torpedo door opened. :roll: http://img152.imageshack.us/img152/3...19620iq.th.jpg http://img152.imageshack.us/img152/5...42650fe.th.jpg http://img152.imageshack.us/img152/2...53593gz.th.jpg http://img152.imageshack.us/img152/7...08594sy.th.jpg http://img129.imageshack.us/img129/5...05625hr.th.jpg The mods installed are the following (plain flavor, no modifications at all): http://img60.imageshack.us/img60/817/12ju1.th.jpg :hmm: :hmm: :hmm: :hmm: :hmm: |
All times are GMT -5. The time now is 12:06 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.