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I've been running RUB 1.45 by itself and have noticed LESS fatigue than the straight game! The only problem I have is that I have to sload up the engine room with petty officers to get the engines to work. I'm heading back to port now finishing up my second patrol. Returning for lack of torps and fuel not fatigue
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For all who are interested, here is kaa's VII and IX fatigue mod for Silent Hunter III. These have been formatted to work with SH3 Commander v2.1.4.70. To install these, paste them on the end of the SH3 Commander\Cfg\Crew fatigue models.cfg file. Adjust the bracketed numbers ([13] and [14]) as necessary.
Just to be clear, I don't make any claim to have created this mod - that honor belongs to kaa. I just reformatted it to make it work correctly with SH3 Commander. ***NOTE: THIS MOD IS FREEWARE AND MAY NOT BE SOLD FOR PROFIT, IN PART OR IN WHOLE.*** (Can't ever be too safe, especially when people don't want to play nice. :nope:) [13] Desc=kaa VII ;CREW_ block 0_FatigueMax=0.80 0_FatigueStep=0.0001 1_FatigueMax=0.70 1_FatigueStep=0.0001 2_FatigueMax=0.60 2_FatigueStep=0.0001 3_FatigueMax=0.80 3_FatigueStep=0.0001 4_FatigueMax=0.70 4_FatigueStep=0.0001 5_FatigueMax=0.60 5_FatigueStep=0.0001 6_FatigueMax=0.80 6_FatigueStep=0.0001 7_FatigueMax=0.70 7_FatigueStep=0.0001 8_FatigueMax=0.60 8_FatigueStep=0.0001 ;FATIGUE_COEF block RegularFactor00=0.01 SpecificFactor00=0.0001 BadWeather0=0.0001 RegularFactor10=0.01 RegularFactor11=0.01 SpecificFactor10=0.0001 SpecificFactor11=0.0001 BadWeather1=0.0001 RegularFactor20=0.01 RegularFactor21=0.01 SpecificFactor20=0.0001 SpecificFactor21=0.0001 BadWeather2=0.0001 RegularFactor30=0.01 RegularFactor31=0.01 SpecificFactor30=0.0001 SpecificFactor31=0.0001 BadWeather3=0.0001 RegularFactor40=0.01 RegularFactor41=0.01 SpecificFactor40=0.0001 SpecificFactor41=0.0001 BadWeather4=0.0001 RegularFactor50=0.01 RegularFactor51=0.01 SpecificFactor50=0.001 SpecificFactor51=0.001 BadWeather5=0.001 SpecificFactor60=0.0 SpecificFactor61=0.0 SpecificFactor70=0.0 SpecificFactor71=0.0 RegularFactor80=0.01 RegularFactor81=0.01 SpecificFactor80=0.001 SpecificFactor81=0.001 BadWeather8=0.001 RegularFactor90=0.01 SpecificFactor90=0.001 BadWeather9=0.001 RegularFactor100=0.01 SpecificFactor100=0.001 BadWeather10=0.001 RegularFactor110=0.01 RegularFactor111=0.01 SpecificFactor110=0.0001 SpecificFactor111=0.0001 BadWeather11=0.0001 [14] Desc=kaa IX ;CREW_ block 0_FatigueMax=0.80 0_FatigueStep=0.00005 1_FatigueMax=0.70 1_FatigueStep=0.00005 2_FatigueMax=0.60 2_FatigueStep=0.00005 3_FatigueMax=0.80 3_FatigueStep=0.00005 4_FatigueMax=0.70 4_FatigueStep=0.00005 5_FatigueMax=0.60 5_FatigueStep=0.00005 6_FatigueMax=0.80 6_FatigueStep=0.00005 7_FatigueMax=0.70 7_FatigueStep=0.00005 8_FatigueMax=0.60 8_FatigueStep=0.00005 ;FATIGUE_COEF block RegularFactor00=0.01 SpecificFactor00=0.00005 BadWeather0=0.00005 RegularFactor10=0.01 RegularFactor11=0.01 SpecificFactor10=0.00005 SpecificFactor11=0.00005 BadWeather1=0.00005 RegularFactor20=0.01 RegularFactor21=0.01 SpecificFactor20=0.00005 SpecificFactor21=0.00005 BadWeather2=0.00005 RegularFactor30=0.01 RegularFactor31=0.01 SpecificFactor30=0.00005 SpecificFactor31=0.00005 BadWeather3=0.00005 RegularFactor40=0.01 RegularFactor41=0.01 SpecificFactor40=0.00005 SpecificFactor41=0.00005 BadWeather4=0.00005 RegularFactor50=0.01 RegularFactor51=0.01 SpecificFactor50=0.001 SpecificFactor51=0.001 BadWeather5=0.001 SpecificFactor60=0.0 SpecificFactor61=0.0 SpecificFactor70=0.0 SpecificFactor71=0.0 RegularFactor80=0.01 RegularFactor81=0.01 SpecificFactor80=0.001 SpecificFactor81=0.001 BadWeather8=0.001 RegularFactor90=0.01 SpecificFactor90=0.001 BadWeather9=0.001 RegularFactor100=0.01 SpecificFactor100=0.001 BadWeather10=0.001 RegularFactor110=0.01 RegularFactor111=0.01 SpecificFactor110=0.00005 SpecificFactor111=0.00005 BadWeather11=0.00005 |
Quote:
I see fatigue increase in all crew members not in quarters and I have seen crew members in quarters accumulate fatigue on during similar tests. |
I tried to replicate the issue you're having and configured my main.cfg just like yours. Still, I couldn't get anything odd to happen - no one became fatigued while at 1024x TC.
On the other hand, I did find it odd that I couldn't increase the TC beyond 64x when at the crew screen (meaning the crew were getting fatigued whenever I left the map to inspect the crew). Somehow I don't remember this as being an issue before. Perhaps some of the values in main.cfg are interacting in a strange way? Barring that, you may have to resort to the dreaded reinstall. :damn: |
I may go ahead and reinstall.
I am int he process of joining WaW and I think I am going to switch to the NYGM mod (which, if I understand correctly, includes RUB). Unless there is a way to add the NYGM stuff to my existing RUB+Harbor Traffic+SHIII commander install? |
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