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IX has more hit points.
I think the VII hasa 250 whereas the IX has 300. OH yea, since this has come up. http://www.communitymanuals.com/shii..._IX_Comparison I wont lie though, commanding an IX boat after april 1943 is hard. Currently in june 44, and ran into the infamous Capt Walker HK group when leaving the bay of biscay. It was like playing the U505 mission only worse. Deck gun, snorkel, and attack persicope destroyed, but i survived. Enroute to patrol area despite damages. Deck guns are GOOD things to have, even if you dont use it. If a DC lands in its general vacinity it absorbs the brunt of the explosion, saving your hull. |
Thank you U-104 and Ducimus.I really had no idea that the subs had hit points.Interesting.
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So feel free to slap on the UFlak conning tower on an VIIC, or deck gun on any boat, it wont effect you in the least. It will only help. Kind of a shame really. |
I thought so.Thank you.Yes,i would have enjoyed some more detail,like some control on dive planes or more engine control.But it is a good simulator for a game.
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Without any modding at all,
11th flotilla, 1944. ( i think) By changing just the availablity date in your basic.cfg file , 11th flotilla, 1943. Thats the earliest you can get it, with the minimal amount of tinkering. If you want it any earlier then that, its a subject for the mod forum. . |
The IXB is a great boat but use it wisely. All those extra torpedos come in handy. And 2 tubes in the stern are a blessing too.
If you don't want the long patrols just change the Grid to what you want with SHIII Commander. BTW, I've put into Las Palmas to resupply twice now from the Corrientes in January of 41. 1 day the first time and 3 days the second to give the crew some R&R. Sank 2 Warships, 2 Large and 1 Medium cargo ship, last time out from there, in CG87. Was even hit by a Small Cargo ship but suffered no damage. IX is tough. LOL |
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