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Please tell us more about the changeable settings!!
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double post
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There's several thousand changeable values there, all in many different areas. If you just want to look, install the program and have a look at all of them. Nothing will be changed by looking. All ships, subs, aircraft, torpedos, depth charges, hedge hogs, K-Guns, Y-guns, all bombs, guns, sky, fog, wave characteristics, water colors, mines, search lights, cameras, sensors, every shell type are represented. TT |
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I am having a little trouble with the Depth charges changes as setting the min radius seems to auto set the max as same??????.
I may just reload the rules again or do you think they are accidently connected now. Cheers |
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Looks like you've found the first error. Sorry. Easy to fix. I made a mistake in the tweak files for depth charges and hedge hogs. In the tweak files: DepthCharges_zon.txt - Bad: search,MinRadius,1,single,>2,MaxRadius Change to: search,MaxRadius,1,single,>2,MaxRadius DC_X_H_zon.txt - Bad: search,MinRadius,1,single,>2,MaxRadius Change to: search,MaxRadius,1,single,>2,MaxRadius I'll correct the files and upload a new TweakFiles.txt package. No harm done here thankfully. TT |
:rotfl: :rotfl: :rotfl: :rotfl:
I already fixed it but then I had trouble with this forum so could not respond to say it was fixed lol. It was a easy enough mistake to make. I make loads :oops: p.s. I am having fun halving all the shell values. |
Very nice. :up:
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So now we can all make flying Uboat movies, like CCIP? :yep:
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Thanks a lot for job and effort ...Timetraveller ! :up:
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good work
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Awesome stuff as always TT! :up:
This will make those "black hole" files much more accessible to all users! |
I've put my nose around the torpedo_sim,searching for the infamous "unused torpedo type" and i've found the reference about a torpedo,with a speed of 45 knot and a range of 8000.From the name of the torpedo (Steinbarsch Walter) i think is based of the famous Walter engine.Someone know how to make it available in game?I would love to use it with my XXI sub :yep:
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TT |
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