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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   One idea : historical huge flags for neutrals merchants (https://www.subsim.com/radioroom/showthread.php?t=86192)

oRGy 11-04-05 09:49 AM

I am totally against the increased magnification idea - it's silly and would be used by the player to give them all sorts of super-abilities.

Adding merchant flags with the pack3d tool sounds like the best idea.

Doing the scripting wouldn't be so hard. You needn't touch the convoy composition, so the only thing would be scripted neutral traffic which would be fairly low. For example, with Ireland you'd only need half a dozen routes, using coastal/small merchants.

If you want something done properly you have to do the work!

lumat83 11-04-05 11:09 AM

Ok. It was my first idea but I've understood that this work was not possible.
I prefer huge flag than increase magnification.

But I repeat : sorry, I've no ability for this work, I'm totally incompetent for that :oops:. sincerely

Marhkimov 11-04-05 01:20 PM

Quote:

Originally Posted by lumat83
But I repeat : sorry, I've no ability for this work, I'm totally incompetent for that :oops:. sincerely

Don't worry. It is quite ok to come up with ideas, even if you have no idea how to impliment them yourself... That's what these boards are for. There are always people out there who are willing to help if they can. :yep:

Martin1813 11-04-05 03:10 PM

I think the idea is good,

I agree with Orgy about the magnification. but iambecomelife spotted the big problem...

oRGy 11-05-05 01:02 PM

True. But we do have pack3d now...

Rubini 11-06-05 12:49 PM

oRGy,

I only will leave the magnification idea if someone here prove to us that it's unrealistic. I'm speaking to 8x or 10x (the stock is 6x). Someone here have the info? How is the magnification factor of the binocular and periscopes/uzo in the german uboats? :hmm:


Rubini.

oRGy 11-06-05 12:50 PM

Hi Rubini;

as far as I know the game models the magnifcation ranges accurately.

Another possibility those who are good with such things should look into is adding an 'unlit' layer of lights to ships, as with buildings. Could be tricky though.

oRGy

Rubini 11-06-05 12:55 PM

Yes, perhaps to the flags. But i'm afraid that this way the result could be a bit unrealistic...What do you think?

Rubini.

oRGy 11-06-05 12:57 PM

What would be unrealistic exactly?

In real life neutral merchants sailing alone had big flags painted on the side, and these were lit up at night along with the rest of the ship.

In convoys, they were considered legitimate targets and would have been blacked out.

oRGy 11-06-05 01:01 PM

for example:

http://www.irishseamensrelativesasso...sh%20Larch.jpg

http://www.irishseamensrelativesasso...h%20Willow.jpg

http://www.irishseamensrelativesasso...20Kerlogue.jpg

Rubini 11-06-05 01:48 PM

oRGy,

I mean unrealistic if we just lighten the flags.

Rubini.


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