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CCIP 11-02-05 07:40 PM

Quote:

Originally Posted by Nefarious
I would like to enlist, so searched the Uboat list and found a good captain with a fitting Hull Number, But hes listed in the 10th Flotilla.

But WaW doesnt have a 10th Flotilla, which was started in Jan 42, although the game date is listed as Mar 42. None the less, I would still like to enroll.

Well, keep in mind that WaW is a bit "dynamic" in the sense that we don't follow history too precisely, and instead just watch the game develop dynamically to make it a believable enough experience.

I mean, what good is 100% historically-accurate flotilla and operational assignment to us if we've been getting hit by planes at night since late 1941, and the American coast in early 1942 isn't always a cakewalk either :hmm:

Nefarious 11-02-05 07:53 PM

I would like to be:

Kptlt. Ralph Münnich,

http://uboat.net/boats/u187.htm

Could I still be him, say in a different Flotilla?

JBClark 11-02-05 08:13 PM

שתתפות בצער

The Avon Lady 11-03-05 01:17 AM

Quote:

Originally Posted by JBClark
שתתפות בצער

LOL!

http://www.hillsidememorial.com/imag...o_yahrzeit.jpg

kiwi_2005 11-03-05 01:30 AM

CCIP.

I completed training mission and KTB report, over two weeks ago now yet still haven't recieved an email to say what flottila i am assigned too?

Am i being too impatient. If WAW staff are too busy then i'll wait.

Trav_R 11-03-05 01:32 AM

1 - שתתפות בצער What the heck does that mean and why is it funny?

2 - I play with all realism options enabled except for external camera and the stealth meter. I will eventually get rid of the stealth meter once I have a better idea of when I'm stealthy and when I'm not, but I'd really rather not have to get rid of it. For one, I love the beautiful views you can get with it, and two I don't want to waste an hour or more in RL tracking a merchant, setting up an intercept, setting up my TDC for a shot, and then finally finding out that it's a neutral ship and having to disengage. So, the question is, can I keep external camera, the rest are fine.

3 - What major realism changes are in the small realism mod that is required for WaW? Many I can deal with, but I don't want to wait for 80 seconds for my deck gun to reload for instance. Although it is realistic, it means I would have to spend a very long time twiddling my thumbs waiting on the gun to reload, and I'll gladly do away with that at the expense of an insignificant amount of realism being taken away. I wouldn't mind an increase in reload times, as it's insanely fast with a good crew, and I also wouldn't mind it being weakened a bit, as it packs a way too powerful punch, but no way in hell am I waiting a minute and a half between shots.

The Avon Lady 11-03-05 01:46 AM

Quote:

Originally Posted by Trav_R
1 - שתתפות בצער What the heck does that mean and why is it funny?

Hebrew for "my condolences". :P
Quote:

2 - I play with all realism options enabled except for external camera and the stealth meter. I will eventually get rid of the stealth meter once I have a better idea of when I'm stealthy and when I'm not, but I'd really rather not have to get rid of it. For one, I love the beautiful views you can get with it, and two I don't want to waste an hour or more in RL tracking a merchant, setting up an intercept, setting up my TDC for a shot, and then finally finding out that it's a neutral ship and having to disengage. So, the question is, can I keep external camera, the rest are fine.
You cannot use external camera to assist you in any way. The only reason I keep it enabled is to take screen shots. Otherwise, I would drop it. Uboat kaleuns didn't have it. Why should you? :hmm:
Quote:

3 - What major realism changes are in the small realism mod that is required for WaW? Many I can deal with, but I don't want to wait for 80 seconds for my deck gun to reload for instance. Although it is realistic, it means I would have to spend a very long time twiddling my thumbs waiting on the gun to reload, and I'll gladly do away with that at the expense of an insignificant amount of realism being taken away. I wouldn't mind an increase in reload times, as it's insanely fast with a good crew, and I also wouldn't mind it being weakened a bit, as it packs a way too powerful punch, but no way in hell am I waiting a minute and a half between shots.
1. I do not believe the WaW pack touches the DG settings.
2. It's already been agreed at WaW that RUb's DG settings can be reverted back to the game's, if someone wishes. I have mine set to 30 seconds max reload time, via SH3 Commander (recommended).

Trav_R 11-03-05 02:22 AM

Quote:

You cannot use external camera to assist you in any way. The only reason I keep it enabled is to take screen shots. Otherwise, I would drop it. Uboat kaleuns didn't have it. Why should you?
I agree with you on this issue 99%. I want to play this game to be as close to as possible to the way it really was without sacrificing the "fun factor." I want to enjoy my time playing this game, and that's my #1 concern. It's not fun for me to use auto targeting, where I'm just pointing and clicking my way to the top of the tonnage roster. I don't enjoy knowing the exact range, course and speed of all targets in my vicinity, I want to earn that information. I want to have to work for every "kill" I get in this game.

My main beef with the above quote, however, is that in real life, a u-boat commander won't feel like he has wasted time by spending half a day getting in position for a target and setting up his TDC only to find out it's a neutral. His patrols last several months, and 12 or 24 hours tracking a potential target only to find that it is neutral probably wouldn't irritate him too greatly. He is, after all, involved in a real war where people really get killed, and the idea of wasting a few hours is pretty minor compared to that.

For me, on the other hand, I am playing a game. If I spend a long time tracking a distant target by hydrophone that is moving away from me, it could take quite a while before I get around in front in a good attack position. Add to this the necessary measurements and calculations required for setting up an accurate solution, and you've got a pretty fair investment in time on this unknown ship that I've been tracking. Then, after all the above is said and done, I still haven't gotten close enough to him to ID his flag. By the time I'm close enough for that, which may be very very close or possibly impossible if the weather is bad, I may find out that he is a neutral.

This, to me, is a bit of realism that can take away from the fun for some players. With real life obligations that take precedence over my game playing time, I get irritated when I find that I've just spent an hour and a half getting ready to attack a neutral target. I understand that this is not the same for all players, and that many people don't enjoy themselves when they are not playing the game as real as possible, but right now I am not one of these players. If I eventually change my mind and get used to the idea, then so be it.

The result here is that I don't think WaW should restrict the use of the external camera in that sense. While it technically does make the game more realistic, it does it in such a way that doesn't really affect anything other than forcing players to spend time on targets that are un-attackable. It doesn't make it harder, it doesn't put the player in more danger, it doesn't change the outcome of the virtual war that is being waged in WaW. It just forces a fairly significant inconvenience and annoyance upon those players who love to play realistically, but without those realistic measures that really don't matter.

The Avon Lady 11-03-05 02:47 AM

What can I say? None of the dozens of other people at WaW have your concern.

I have on occasion sunk a neutral because I could not get close enough to see the flag clearly and mistook it for an enemy country.

We have a saying in the Kreigsmarine: Neutral-Shmeutral! :smug:

ENtek-IO 11-03-05 04:59 AM

"We play with an honor system that the clock can never be turned back. "

What are you talking about??

The Avon Lady 11-03-05 05:02 AM

Quote:

Originally Posted by ENtek-IO
"We play with an honor system that the clock can never be turned back. "

What are you talking about??

Click on the Wolves At War banner in my sig. :yep:

ENtek-IO 11-03-05 05:10 AM

I see, but thats not what i meant, i fail to see where the connection is between your sentence and that site.
What are you trying to say there?

The Avon Lady 11-03-05 05:14 AM

Quote:

Originally Posted by ENtek-IO
I see, but thats not what i meant, i fail to see where the connection is between your sentence and that site.
What are you trying to say there?

Oh. I meant that once you play through a patrol, WaW's realism honor rules do not allow you to go back to a prior game save point to replay a poorly played game or to restore your career, if you were killed.

I was being semi-metaphoric when I refered to this as turning back the clock".

ENtek-IO 11-03-05 05:18 AM

ahh got ya, who the heck would do that?? it spoils the fun!;)

The Avon Lady 11-03-05 05:35 AM

Quote:

Originally Posted by ENtek-IO
ahh got ya, who the heck would do that?? it spoils the fun!;)

See this thread.


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