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OH SH*T!
Rulle34, did you by any chance try timetraveller's analyzer tool yet? It can friggin' do everything. OMG, timetraveller came up with this tool right in the knick of time... OMG, OMG, OMG... It is 3AM and I can't contain myself. Oh, the possibilities... YAHHHHOOOOOOOOOO!!! |
Hehe...it's been out for *months*!!!
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Shhh, I don't know that yet... :lol: :lol: :lol:
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:rotfl: :rotfl:
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Hey guys :rotfl: you are funny :rotfl:
About what category this TOOL is intended for..well I just saw a need for a sort of all-in-one TOOL now when modding has reach this level, but I think the category is for the player who nows some about modding, but don't have the skill for hexediting (someone like me :rotfl: ) I think we are on the right way, and I see a tool that can also be developed. We now have some good tools. One first step could be to put them together to ONE tool with asked featuers built in. Is that a way to go? I also looked in to TT analyzer, but I need some first help to figure it out. Can someone do that please :oops: Like "you want to edit this...." Then 1.open.... 2..... 3.... and so on. Just a quick starting guide....please :P |
Once you realize what File Analyzer is, then you'll realize it is the exact tool that you are asking for.
Sure, I write a brief tutorial on how to use it. Gimme a few minutes. |
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BASIC INSTRUCTIONS - HOW TO USE SH3 ANALYZER
1. Download File Analyzer. Unzip and install it. 2. Download the rules. Unzip it and place the rules folder inside of the main 'SH3 File Analyzer' folder. 3. Run the program. 4. Click on 'Load Rules' to use one of the preset files. These 'rules' are much like templates in that they allow you to easily decipher the hex values. 5. Click on 'Test Rules' to analize the hex values. This will "de-code" all of the hex values so that you can easily read them. 6. On the right-hand text box, you will see all of the relevant hex data (in english!). If you wish to change any of the values, highlight the line. Then on the bottom-left hand side of the screen, there is a box titled 'Numeric.' You may change that value to anything you wish. Make sure to click on 'Update Value' each time you make a line change. That's it. Close it when you're done. Maybe timetraveller has some more tips??? |
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Step 1-4 is fully ok. I choose sensors.dat. But when clicking on "Test rules" a purple box is appearing saying "file is processing" but then at one I got the message "Unable. File does not exist. Choose another file" This was exactly what happen before I asked for the tutorial????? I have uninstalled and reinstalled several times, but same thing happen :damn: What am I doing wrong?? I really want this to work :damn: :damn: |
This is the only thing that I can think of: your 'sensors.dat' does not exist. Make sure that the 'sensors.dat' file is present inside of the 'data\Library' folder.
P.S. if you are trying to edit the sensors.dat for our atmospheric mod, don't worry about it. I have already done so and have sent it to Kpt. Lehmann. The new sensors.dat will include Sergbuto's snorkel and wake fix. Kpt. Lehmann should have a new version of atmospheric mod coming out shortly... |
Another reason you could be getting this error is because you did not install SH3 to it's default location (C:\Program Files\Ubisoft\SilentHunterIII\). If that is the case, edit this line in the rule so that it looks like this (for example, Sensors_dat.rul):
Path="(Your Silent Hunter location)\Ubisoft\SilentHunterIII\data\Library\Sen sors.dat" Basically, the program has to be able to locate where the 'Sensors.dat' file is located. Otherwise, there will be the error that you describe. I'm tired... be back in a few hours... Hope that helps, Rulle34. Goodni..... :zzz: :zzz: :zzz: :zzz: :zzz: :zzz: :zzz: :zzz: |
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Big, big thanks :up: I would have never thought about that. :oops: I own you a BIG whiskey now :()1: Now im ready to try :up: |
Only I want a SHIII tool for dummys. It say"What do you want?" I wrote the mod and it is made!! :rotfl: :rotfl: :rotfl: :rotfl:
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OK TT's analyzer tool is working great. :up: It could be added some more rules though.
I think a TOOL can have many sides as one is for more complex modding, and one is for more simple modding. Then it can be used by many. I still want to see this tool combined with all the other tools in to one TOOL. Isn't that possible? When this is done, then maybe it can be developed after some trying and testing. What do you TOOL makers think? :hmm: |
Yes, some more rules for TT's analyzer tool would be nice. Has anyone written any???
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