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-   -   They call SH3 realistic? (https://www.subsim.com/radioroom/showthread.php?t=85392)

Spellir_74 10-17-05 08:12 AM

Quote:

Originally Posted by captainclasp

...I just have looked for mods here on subsim dl section - obviously there are more being mentioned - any 1 stop shopping area for those? Thanks to all!

Good Hunting.
CC


http://mpgtext.net/u-boot/component/...page/Itemid,1/

kholemann 10-17-05 12:53 PM

I get a five gallon bucket, fill it with water, mix some salt and ice into it and then sit at the computer. While the boat is surfaced, I get a scoop and splash my face with the mixture every 30-45 seconds. Realism, yea!!!!

caspofungin 10-17-05 03:05 PM

i play in an empty steel 50 gallon drum. when i get depth-charged, i get my girlfriend to sledgehammer the drum -- gives that realistic deafening concussion sort of effect. EAX 5.0, i call it.

Kissaki 10-18-05 02:44 AM

Quote:

Originally Posted by oRGy
For example, is it realistic or historical that there are no air raids on German ports over the course of the war? Historically, entire port cities were laid waste to by the RAF, but you see none of this. Or what about the interaction with the crew? Ingame, they have the qualities of very simple robots, not human beings. Or what about life on shore? Is it realistic that this experience is reduced to awarding medals in an office?

It would indeed be great to implement something to make one appreciate it the time spent on shore between patrols. But I have no idea what this something could possibly be.

Quote:

And what about the nature of the Nazi regime that you are, afer all, fighting for?
I don't think this would affect a uboat man all that much, actually. During patrols, he'd be more concerned with killing time and moaning about the hardships of the drab everyday life, and fantasizing about life on shore. When on shore, they were more busy drinking and carousing than engaging in political philosophy. Sure, as a uboat commander you might give some more thought to it, but you would still rather visit Theresa in Kiel, or Yvette in Lorient. Like Rommel, a good soldier remains unpolitical. As a soldier under the Nazi regime, unless you were a sympathizer, you'd have to be unpolitical to sleep at night.

The fewest of German combattants were there to fight for ideology. Whether they agreed with Hitler or not, they fought for Germany first of all. And even if you totally disagree with your country's government, you still don't want your country to lose the war, do you?

Quote:

And the thing is, all those examples are, from a technical point of view, quite easy to implement.
;)
If you have some suggestions, I would definitely like to hear them. Because I would at the very least appreciate something that would allow me to really savour the time on shore or give me back my sailor's walk :)

FERdeBOER 10-18-05 03:12 AM

Last sunday I attacked a convoy with Norway, Sweden and Greek ships among the usual US an UK.

Of course I have mods.

I think the stock game is a try to get the game accesible to non-hardcore players, but I also agree that they could have done both things at a time: fow newbies and experienced players..

Twitchy 10-18-05 08:29 AM

Re: They call SH3 realistic?
 
Quote:

Originally Posted by SubChief
I thought when running SH3 at 100% realism it would be as real as it gets, but this is far from true.

One of the worst aspects is the torpedo firing system, at 100% in SH3 the captain needs to calculate the torpedo solutions himself. On the real german uboats during the war this was mainly done by the IWO, the first weapon officer. But sometimes it was done by the captain during submerged attacks. So in this sim its actually more realistic to use the weapon officer assistance than to have it disabled.

And the hydrophones dont give you an estimate of an escort's position. Only short range, but not how short which could be done in the real war by listening to escorts propeller noise. If enemy propeller noise is present at all in SH3 its very weak, which is not realistic at all. This information was vital to avoid depth charges.

The convoys consists mostly of british and american ships, even before 1941...way too many americans compared to the real convoys. Several nations were involved, but the 3 most important were Britain, Norway and Holland. Britain lost some 3 mill. tons of shipping in convoys during the war, Norway some 2 mill. and the Dutch 1,5. And not to forget...thousands of sailors with them. In my opinion the developers simply did a bad research job here, they could easily add some norwegian and dutch flags to the ships to make it more realistic, and not forget many of the sailors who gave their lives for the allied victory.

When it comes to the gameplay i noticed a lot of strange convoy behaviour. I attacked a convoy and sank a tanker, and the convoy broke up and headed in all directions, it looked like total panic. A coastal merchant turned 90 degrees into the convoy and collided with a C3 and went under. In the war convoys sometimes broke up when attacked, but not the way simulated in SH3.

However, i was very impressed by the game's graphics, the sea motion is fantastic. I almost felt like i was back at sea again, as an old uboat man i am :yep:


Listen pal, if you want it any more real, find a retarded kid, steal his wheelchair, make a time machine out of it, and go back in time and serve on a REAL uboat.

captainclasp 10-18-05 10:29 AM

Thanks Spellir_74!!! Quite a few goodies!

SubChief 10-18-05 02:36 PM

Re: They call SH3 realistic?
 
Quote:

Originally Posted by Twitchy
Listen pal, if you want it any more real, find a retarded kid, steal his wheelchair, make a time machine out of it, and go back in time and serve on a REAL uboat.

As i said, i was refering to the original game. If SH3 was released as a very realistic game there wouldnt be a need for all these mods, right? ;)

Have you ever been inside a real uboat btw? The subsims do not simulate a uboat's technical systems, you just click on gauges to set depth, speed, course etc. Maybe SH9 will include this, and then we talk realism.

SubChief 10-18-05 02:46 PM

Quote:

Originally Posted by don1reed
...point of order SubChief...
1WO does not stand for 1st Weapons Officer
It stands for 1st Watch Officer.
Welcome aboard

Yes thats his title, but he was also in charge of the weapons. There were no torpedo- or weapon officers on those boats like there is in SH3.

Twitchy 10-18-05 02:53 PM

There are things Realist Players forget...ultra realism isnt always fun. I remember back in Call of Duty, they made a mod where when you got shot in the arm, you would drop your gun. This was considered realistic. However, people were dropping their guns like they were covered in grease. And noobs would run around and shoot their allies in the arms, because even with FF turned off, the effect remained. They thought it was funny as hell.

An example of realism gone awry.

Besides, don't go bashing SH3 if you love sub sims, there aint much else to choose from.

Beery 10-18-05 03:26 PM

Quote:

Originally Posted by Twitchy
There are things Realist Players forget...ultra realism isnt always fun...

It is for me. Anyway, no one is suggesting that everyone has to like ultra realism. If you don't like an ultra realistic mod, don't use it. :know:

Anyway, your example isn't realistic. That could never happen in real life. No one would want to shoot their buddies in the arm. I think the problem probably had more to do with the fact that Call of Duty is an arcade game populated by arcade-style players. If it was populated by players who value realism I think you'd see the benefits of such a realistic feature.

In my view, all arcade games are boring. Without the realism I don't see the point of playing them. A game can have all the non-stop action in the world, but if it's not mentally challenging or educational I'm just wasting my time.

10-18-05 03:33 PM

:) Welcome aboard Subchief. I have no doubt that you will be a good tactial player in Silent Hunter III. See you on the high seas and good hunting, Erich Topp U-552

10-18-05 03:36 PM

:) Subchief: P.S. I host many historical missions that have be throughly researched. Hope to see you on one of them. Erich Topp U-552

Twitchy 10-18-05 04:23 PM

Hey man, if realism floats your boat, thats cool. There is no such thing as a realistic video game, you need to lower your expectations man. Well, there is no realistic video game...besides Sonic the Hedgehod.

CCIP 10-18-05 04:27 PM

...and Beery would tell you to keep in mind that REAL and REALISTIC are different things. You can't have real, but you can sure have realistic.

I'm with Beery on that one; for me, realism and fun are one and the same when it comes to sims. If it's not the same for everyone... well, it's not the same for everyone.


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