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-   -   2 ideas: AI Flakboat and Raider mod (https://www.subsim.com/radioroom/showthread.php?t=84079)

sergbuto 09-08-05 04:40 AM

Just to show that it exists in v3.0

http://usx218.fysik.uu.se/users/Serg...s/AI_Uflak.jpg

HEMISENT 09-08-05 06:49 AM

Holy Cow sergbuto! thats gorgeous. can't wait for the release. :up: :up:

LukeFF 09-08-05 07:49 AM

That looks good, Sergbuto! I can see good things coming from that, come those 1943 voyages in the Bay of Biscay. :o :D

Rubini 09-08-05 08:24 AM

Hi Sergei,

Nice work. I'm ready to release a new version of HT mod (maybe today). Can you tell when you will release the Flak Uboat?. If it's in short, I will waiting to add this feature in the HT mod. :hmm:

Thanks again,

Rubini.

Rubini 09-08-05 10:14 AM

Hi,

some info about Uflak boat (in the uboat.net):


Quote:

The modifications took place in 1943 and the boats became operational in June 1943 ...

...In November 1943 it was decided to convert all the seven U-flaks (not all completed) back to normal attack boats, fitted with Turm 4.
U-flaks were not able to fulfill their assigned mission in the Bay of Biscay - mainly because of the group tactics adopted by Allied aircraft (one can see the irony in this). According to the German war sources only 2 aircraft were shot down by U-flaks (and some damage inflicted on others) in 6 U-flak missions (3 by U-441, 1 by U-621, U-953 and U-256).

Because of the limited fuel capacity and torpedo load U-flaks were not suitable for normal operations. At the same time the standard AA armament for U-boats was no longer much inferior to U-flaks. This and lack of success made U-flaks somewhat redundant.

Rubini.[/quote]

Kpt. Lehmann 09-08-05 10:31 AM

That would be wayyy cool in Rubini's Harbor Traffic Mod!

Sergbuto for Admiral! :sunny:

Commander1980 09-08-05 11:47 AM

Nice work Sergbuto! looking forward :)

Do you think it is possible to place 2 crewman to one of the nodes, to display a manned 37mm M42 Flak (from the subs)? For the short times, the UFlak would be in action, the "stop-firing"-problem is not very important, i think.

sergbuto 09-08-05 12:41 PM

Yes, I would also like to have original sub weaponary with the crew, however it is not easy if possible at all because this should not interfere with guns on the player subs and the crew needs to move together with rotating guns.


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