![]() |
Rubini, great mod...just left on patrol in December 1940 on my way to BF47 and sw tow boots in Brest harbour and one coming back in (it was Thomsen's boot...his first patrol). :up:
|
Quote:
The escorts don't go out that far I don't belive, shouldnt I be able to cross is surfaced without damage? ,I left like the same route I always do at 1024 Comp and kept ending my carrer SMACK!! :o , At first I slowd down to see if I hit a ship or something but finally jumped out to see what it was! I guess I don't have the patience to leave @ 1X comp, I didn't realize I was supposed to fowllow a ship out. I took it off But I'll pop it back since I know now that I'ts supposed to be there, What I get for not FULLY reading the readme |
Krieg-Schwein,
The escort ship in Lorient go in other direction than that where you crash in the subnet. :hmm: In the ...data\Campaigns\Campaign folder you have a Harbour_Traffic_143.mis file, just rename it to Campaign_SCR.mis and then you will have a campaign without minefields and subnets. By the way, this information is on the readme file too. :know: Rubini. |
Quote:
|
Quote:
LOL My own Quote Quote:
Also there is no way to cross the net I tried coming up slow and all it will do is follow the net like scooting against a wall and finally the hull integrity get to 0% and we all Die But I like the Idea of the nets and will keep it and follow the ships out. |
Beery,
Krieg-Schwein, I set the subnets in the mod to 0 (zero) meters. But I make some tests with -3m, -6m, -7m. DDs and uboats have no crash within -6m, coastal merchants don't crash within -7m. I think that 0m is more realistic, but it's open to debate (discussion? sorry, my poor english). Rubini. |
Finally installed the new harbor taffic. I really like it! It was really cool seeing a friendly submarine sailing back into port. Looked a little odd, though, without any watch crew. Guess that kaleun likes to stay hidden. :lol:
I'm not sure if the harbor taffic mod had anything to do with this or not, but when I went on another patrol with my IXD2, I got the infamous sonar destroyed message. I never got that before. I have the S Gerat sonar (the one that came with the boat). |
Syxx_Killer,
This type of bug (destroyed messages) is related with AI uboats using the same equipments and the same dat files of the player's sub. The AI uboats (IIA and VIIC) don't have that type of equipment that you describe and have a exclusive tower but I will look in. Perhaps Sergei have a word on this too. :hmm: Greetings, Rubini. |
Syxx_Killer,
Take a look on this topic where you will find a several posts about XXI and IXD issues: http://www.subsim.com/phpBB/viewtopic.php?t=40262 For example CCIP wrote: Quote:
What do you think about it? Rubini. |
Yes, that's a confirmed bug with the D2. I still haven't really figured out what causes it, but that particular issue might be fixable. There's still some oddities left in it though, like flashing lights that some people get with it...
|
Thanks CCIP to confirm that this is a old bug. :know:
By the way, I have contact Sergei, so let's awaiting his reply too. Greetings, Rubini. |
Quote:
|
Beery,
I looked at the original SH3 1.4b SCR layer and the subnets are between -1m and -5m, what is still a "wall" for all ships and uboats (perhaps Schnellboots are safe...). And like I said, to the subnets only stop submerge uboats them the height will be at least -8m! It's easy to do this in friendly harbours (traffic mod) but the stock SCR layer will continue with wrong subnets...It's possible too to do a complete workaround in the stock SCR layer...perhaps also looking for these spawn bug ships in enemys harbours. What do you think about ? Rubini. |
would the u boats actually attack if they were near an enimy ship
|
gdogghenrikson,
Yes, AI UBoats will attack enemy ships/planes but only with deck/flak guns, ok? Rubini. |
All times are GMT -5. The time now is 01:44 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.