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-   -   Game crashes in 1943 and beyond (https://www.subsim.com/radioroom/showthread.php?t=245213)

John Pancoast 05-26-20 08:50 PM

Quote:

Originally Posted by johnlax (Post 2673118)
thanks guys please feel free to make suggestions we plan on teaming up tommrow at noon and give this a real good effort to remove worthless or counter productive mods! We are hoping to locate some GWX files that do not appear in my shIII-GWX folder

Please suggest!!

I am running a win 7 box with 8 mb ram!


8 mb of ram ? Surprised you can even get it to run. Or do you mean 8 gb ?

johnlax 05-26-20 09:12 PM

yes ram
 
yes john it is gb

John Pancoast 05-26-20 09:28 PM

Quote:

Originally Posted by johnlax (Post 2673127)
yes john it is gb


:up:

blackswan40 05-27-20 02:14 AM

Hi Johnlax re mod-soup just looking at the four damage mods thats bound to cause conflicts

GWX - Enhanced Damage Effects
Torpedo damage Final ver2.0
ANZACMICKS Damage Immersion
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3


I would just have one of them in your JSGME

John Pancoast 05-27-20 03:16 AM

Quote:

Originally Posted by blackswan40 (Post 2673161)
Hi Johnlax re mod-soup just looking at the four damage mods thats bound to cause conflicts

GWX - Enhanced Damage Effects
Torpedo damage Final ver2.0
ANZACMICKS Damage Immersion
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3


I would just have one of them in your JSGME

:up: Exactly. Especially if already using the GWX Enhanced Damage Effects. I do know TDW's Ship Plane Fire damage mod is ok though; use it myself in GWX.

Hebe Vollmaus 05-27-20 05:35 PM

Quote:

Originally Posted by johnlax (Post 2673113)
GWX 3 St Naz and Schluese and other units V4
WB's GWX campaign with VonDos' ships v2.7
GWX - Lite Harbor Traffic
[8<--]
thanks for offer of help please feel free to offer suggestions

I wonder how do you are able to get into the game for even 20 minutes.
If i start a campaign in 1943 Brest it crashes immediately on load.

The reason are the two british PCTrawler Type=-1 entries in campaign_scr.
These has to be Type=0.

Greetings.


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