![]() |
Does the 'Tomahawk Chop' still work well? I upped the anti-missile defenses of many escorts based on their SAMs as well as CIWS, so you might need to fire greater numbers of TASMs and/or Harpoons to achieve the same number of hits.
|
It definitely doesn't work as well in your mod. They shoot down a lot more of the TASMs.
|
Having an issue where I get a mission to use TLAMs on a port. I get out there but there is no area designated as a launch area on the map and whenever I have a contact, if I shoot the TLAMS (sometimes from as close as a few KM away) it doesn't say anything in the 'pause screen' about having shot 1/8 or 8/8 missiles.
What am I missing? |
Awesome work, sir! Any plans on a 2000's campaign for the North Sea?
|
Quote:
Not at this time, although there are a fair number of North Sea missions in this campaign. |
Campaign Update
The North Atlantic 1990 Realism Campaign has been updated, just in time for the holidays! It can be downloaded here:
https://drive.google.com/open?id=1CL...RUs-sRfI4QB_Q1 Change Log: *Fixed a crash error in one Land Attack mission. *Added four new missions, including one that can be deceptively difficult. The campaign now has 68 unique missions, more than double the number of missions in the stock North Atlantic campaign. *Added the possibility of intelligence failures during missions. *Added an increased chance of more enemy submarines per mission, and more advanced submarines in general, especially early in the war. (player request) *Made minor changes to surface ship task force structure. *Made campaign map patrol zones a little darker. (player request) |
Blue squares in damage panel
Thanks a lot for this update !:)
Like in the old version, I found blue squares in the damage panel for los angeles 1 and los angeles flt2. Because there are 2 errors in: hud\damage_control usn_ssn_los_angeles_flt2_1900_mask.png > replace 1900 by 1990 usn_ssn_los_angeles_mask_1990.png > replace by 1990_mask.png It's all !:salute: |
Thanks Exocet - I'll have a look!
|
GSmith53 - could you please send me an email to webgroups dot 1 at eightgold dot com. I'd like to ask a question and, if you're interested share some information with you.
Thank you, David |
Updated the Realism Campaign mod to fix a problem with the 688 Flight 1 and 2 damage control screens - Thanks Exocet25fr!!
The campaign can be downloaded here. https://drive.google.com/open?id=1CL...RUs-sRfI4QB_Q1 |
GSmith53, you have changed the accel and decel parameters (and perhaps others such as turn rate, etc) based upon hp/tonne (I presume) and type of engine
Could you elaborate further? Do you have a specific formula or rule of thumb? I would like to expand the idea to other vessels. Thank you, BB |
Can't find 1990 folder on GOG version
I downloaded and installed the modded 1990 campaign override folder into the streaming assests folder of my GOG version. I renamed the original overrided folder before I did this. When I go to play the game, there is no 1990 campaign. The original 1984 campaign is there. Did I do something wrong? Thanks!
|
Welcome aboard!
CaptainDale62!:Kaleun_Salute:
|
Quote:
|
Yes, everything seemed to make it over ok. There is just no "1990" option when it comes to campaigns. I start the game launch screen, select "Campaigns", and the three listed are: North Atlantic 1984, North Atlantic 1968, and South China Sea 2000. Could it be that the 1990 campaign simply runs under the 1984 campaign?
|
All times are GMT -5. The time now is 08:03 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.