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I wonder how they financially realise it. I think they almost "must" run a service like iRacing in the world of car racing: a subscription model, that is.
I also wonder about the specs what the following videos show and reveal, sound slike a real bummer. 600 miles viewing range, that alone already is a killer mark. https://www.youtube.com/watch?time_c...ature=emb_logo https://www.youtube.com/watch?v=0WYhU0-kN8c https://www.youtube.com/watch?v=GQ1uyqCwy64 https://www.youtube.com/watch?v=NIFWAFi9bvs https://www.youtube.com/watch?v=n7EhgDyyvw4 It looks fantastic, yes, and until 2.5 years ago this woulod hjave been a no brainer to me. But I am used to Google Earth in VR, that also is a mark which is difficult to beat, so to me it is about how they realise the big airliner complexity realism in cockpit. I say this ^ today. :D When release day comes, I probably will give in and turn out to be a weak vasall of the commercial business empire - if the price is reasonable or the subscription model is priced reasonably. If it goes crazy like iRacing, I am out. However, this is a great opportunity for MS to do advertizing for its own Bing, so I think it is not their interest to price this too high - even more so since on the hardware side this so far looks as if needing serious investments by many interested potential customers as well. As a once-for-a-lifetime price I have 100 coins as my limit for this, and subscription: thinking of 40-50 per year being my limit. I have not too uch love for subscirptions, though not fundamwentally oppoosuin g therm alltogethekr I was subscriber to The Hunter for over 6 years. I just do not accept it to become my choice by routine, like I also do not accept payware TV or payware streaming of subscriptions of magazines or newspapers. Buying - okay, fine with me, but I just dont like subscription. |
Investigating the web, it seems that the specs demanded for the Alpha focussed on 32 GB RAM, but it is expected that 16 GB will suffice as minimum specs. Recommended CPU power gets mentioned to be in the range of i7 7700K. A serious GPU can be expected as a must have. Talk is of 1070TI as minimum.
32 GB RAM, if true: wowh. Finally brings my 32 GB RAM to use, I doubled it last year in expectation of needing it while doing multi-hours-video editing, but then found that I did not even need 16 GB nevertheless, so I wasted money there. Would not mind to bring it to use with this one then. All in all I am confident that my system is absolutely in striking distance. |
Oh, interesting. I was amazed at this, looking no different from reality.
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Welcome aboard!
Kristopher Considine!:Kaleun_Salute:
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I'm curious to know how many Gigs it will end up being? I know that some recently released gaming titles like Red Dead Redemption 2 and Train Sim World take up around 100GB of space. Maybe this will push the limits?
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August 18th will be the day of days!
No subscription model, but three versions, costing 60, 90 and 120 US dollars. I read on a German site it comes on 10 DVDs. Installation will take 150 GB (that amazes me a bit, since even already Dirt Rally 2.0 takes far over 100 GB, and that are just rally stages and some cars). https://www.youtube.com/watch?time_c...ature=emb_logo |
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Quote:
Will be available on 10 dual layer DVD's, coming in at about 90GB for those without the bandwidth to download. |
Am i wrong or do you need a Microsoft Shop account or something like that...?! :stare:
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Full preview from a pilot.
https://www.youtube.com/watch?v=GetBM6jc-xI |
I was wondering how installation and operaiton actually work, and found this great explanation by Aerosoft'S Mathijs Kok.
https://forum.aerosoft.com/index.php...comment-990011 Quote:
Whether it makes sense to need to enter the DVD for authentification, can be argued, we have Stesam as an exmaple, it is the year 2020, I think Microsoft has not slept well before making this decision. Makes the download version of the game most likely the way to go, since you seem to need an XBox account anyway, DVD and download version alike. The sim has no VR at start, and while they said they will look at it later, I doubt that it will get it any time soon. The sim is hardware heavy, its a flight sim, and to put another ressource killer on top of it like VR, is an idea that proibabyl doe snot work out too well. I will not miss it regarding airliners, since all that button pushing and flight comouter propgramming in VR in XPlane 11 I found to be not working too well. VR is nice in light, easy, uncomplicate dplanes wher enot many buttons need to be pressed. But button heavy cockpit environment in VR? No, thanks. Also, the resolution of VR and depth of view is still not where it should be for beautiful stuff like this. |
If I interprete it correctly what I read in a forum, then PMDG is already doing the Boeing 737 NG3 for the new sim. Thats great news, for it shows two things: first the heavy wieght sin addon develöopümnent are in the boat, second there can and will be addon cockpits of complexity and sim weight possible and available for the new sim.
To get PMDG planes is pripority for me, PMDG simply are the best of the best. Old addons cannot be carried over to the new sim. And after 14 years, that should not surprise anyone. |
These developers have been confirmed to have gotten the SDK developer tool kit early and beign engaged in development for addons. There might be more, but these are confirmed.
– PMDG – A2A Simulations – Aeroplane Heaven – DC Designs – Just Flight – Carenado – CGN Dev – Aerosoft – ORBX – FSimStudios – Flightbeam – Gaya Simulations – Imaginesim – Pilot Experience Sim – UK2000 Scenery – Verticalsim – JustSim – TDM Scenery Design – MK-Studios – Vidan Designs – Pacific Island Simulations – LatinVFR – FlyTampa – REX Simulations – FS2Crew – OnAir Company – VATSIM – PILOTEDGE No doubt, the new title is going "all in". |
From their Q&A:
Q: Is Microsoft Flight Simulator going to be released on Steam or the Epic Store? A: Microsoft Flight Simulator is available on Steam. We have no news to share regarding additional versions, but our goal is to have Microsoft Flight Simulator available on as many platforms as possible. Q: Is there any differences between the Steam and Microsoft Store version? A: There is no difference. The sim shares the same multiplayer world and services. Q: Will people that have the sim on Steam be able to play together with people from Microsoft Store? A: Yes, the sim shares the same multiplayer world, content and services. However, if you purchase through steam, you will not be able to use the Xbox Play Anywhere functionality (PC Windows 10 and Console). Q: Are achievements cross-platform? A: Achievements are not cross-platform. If you unlock achievements on Xbox Live, they won't unlock on steam and vice-versa. Q: Will people that have the sim on Steam be able to play together with people from Microsoft Store? A: Yes, the sim shares the same multiplayer world, content and services. However, if you purchase through steam, you will not be able to use the Xbox Play Anywhere functionality (PC Windows 10 and Console). Q: Is license sharing allowed on PC? A: No, there is no license sharing. It requires explicit authentication per session. |
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