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-   -   NYGM question (https://www.subsim.com/radioroom/showthread.php?t=239786)

bstanko6 02-26-19 01:01 PM

I did a lot of sound engineering you will not see in my soup. My goal was to get the grittiest feel possible, paying attention to AI reactions and such. If you want fluff... I suggest you go get a unicorn puking cotton candy... but if you want a game that punishes mistakes dearly.... mwahahaha!!!! My mod soup is what you want!

Don’t forget the h.sie patch!

John Pancoast 02-26-19 01:08 PM

Quote:

Originally Posted by bstanko6 (Post 2593855)
I did a lot of sound engineering you will not see in my soup. My goal was to get the grittiest feel possible, paying attention to AI reactions and such. If you want fluff... I suggest you go get a unicorn puking cotton candy... but if you want a game that punishes mistakes dearly.... mwahahaha!!!! My mod soup is what you want!

Don’t forget the h.sie patch!

When I try many of those mods, they conflict with NYGM ones or at least want to overwrite what NYGM did to some files. So I don't bother with those types of mods.
How did you get around that ?

bstanko6 02-26-19 03:42 PM

They are suppose to overwrite... in the manual for NYGM it states to allow the mods through.

All non NYGM mods will alert as well. Allow them.

bstanko6 02-26-19 03:43 PM

The only modnon the list I have that is out of place is the Steibler patch. I had to reconfigure a few things to make it work. If you use it, don’t place it where I did.

John Pancoast 02-26-19 04:53 PM

Quote:

Originally Posted by bstanko6 (Post 2593888)
They are suppose to overwrite... in the manual for NYGM it states to allow the mods through.

All non NYGM mods will alert as well. Allow them.

Yeah, I know the NYGM work is supposed to overwrite itself. I was meaning the non-NYGM stuff.
You're allowing that to overwrite the NYGM stuff too ? That's what I've seen with some of the mods in your list; they are non-NYGM mods that want to overwrite the NYGM ones, which I don't want to do myself.

bstanko6 02-26-19 05:09 PM

I have never had a problem with them. Try it and have fun.

John Pancoast 02-26-19 05:39 PM

Quote:

Originally Posted by hauangua (Post 2588810)

These are excellent btw, many thanks !

BigWalleye 02-26-19 05:56 PM

If you do not allow a mod - any mod - to overwrite files, it will not function as it's developer intended. Either trust the mods you install and let them overwrite, or don't bother with them.

It is possible to tweak mods and merge files so that inherently incompatible mods will work together. But that requires some knowledge of modding and the mechanics of the mods you try to merge. If in doubt, don't activate it.

bstanko6 02-26-19 06:17 PM

Well put BigWalleye!

Like I said, aside from the steibler, this mod soup is good. In fact, I can’t wait to hear how you like it!

John Pancoast 02-26-19 06:31 PM

Quote:

Originally Posted by BigWalleye (Post 2593905)
If you do not allow a mod - any mod - to overwrite files, it will not function as it's developer intended. Either trust the mods you install and let them overwrite, or don't bother with them.

It is possible to tweak mods and merge files so that inherently incompatible mods will work together. But that requires some knowledge of modding and the mechanics of the mods you try to merge. If in doubt, don't activate it.

Yeah, some mess with Hitman's Optics which I use and don't want to change, and I also don't install any non-NYGM mod that overwrites any NYGM files.
No big deal; I like to keep it simple anyway. To each his own.

John Pancoast 02-27-19 01:59 PM

bstanko6; stumbled upon your videos. Outstanding !

bstanko6 02-27-19 05:29 PM

Thank you. Hope they help!

Obltn Strand 03-01-19 02:20 PM

I'd like to recommend FM_Interiors v2.1D. After you install this and your rig can handle it you can declare zentrale as your new home. Perhaps even notifying authorities of your new address :O:

John Pancoast 03-01-19 04:46 PM

Quote:

Originally Posted by Obltn Strand (Post 2594505)
I'd like to recommend FM_Interiors v2.1D. After you install this and your rig can handle it you can declare zentrale as your new home. Perhaps even notifying authorities of your new address :O:

Yeah, they're nice but they mess up the Hitman's Optics 3.6 I'm using so have to pass myself.


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