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Bravo Zulu KFG!
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WOW AWESOME!,when is Atlantic fleet gonna get an update like that? :ping:
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Had the same problem but tried that before posting to see if it worked since I was only seeing the pre SCS campaign options from mods. |
Thank you Julhelm & Falkirion :Kaleun_Salute::Kaleun_Salute:
I am now back in Commission :Kaleun_Cheers::Kaleun_Cheers: |
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2004 MOD is updated. This should solve your issues. 2004 Mod Update # 8: Date:06/04/2018 Resync'd for Update 1.15. Replaced the SEAWOLF and VIRGINIA Models with the official SEAWOLF model released by Killerfish Games in 1.12. Replaced the LOS ANGELES Flt II and LOS ANGELES Flt III models with the official models released by Killerfish Games in 1.12. Reworked ULA and HAUK Models. Added SEVERODVINSK (YASEN) Class to both NATO and RUSSIAN 2004 North Atlantic Campaigns using the official Killerfish model. Cleanup of general campaign files, and general 1.15 sync. As always, let me know of any problems encountered. Sorry for the delay, Large programming projects in real life have limited my hobby time of late. |
IMO it is necessary to have detailed windows of the internal of the sub, like Dungerous Waters had, like Sonars, ECM etc etc... why ? Because I have never seen in my whole life a Sub Captain, a crew and whatever you want, managing a sub from the external of her :) This way sounds arcadish, imo.
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Someday before I am gone I hope. The real kicker would be VR. I would be in heaven to be able to walk around the conn and bark out orders. Helm, ALL ahead standard. Dive make your depth six nine zero feet, smartly! Man the tracking party. |
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Believe it or not, this was a conversation we had besides trying to figure out what the cooks would be serving on Halfway Night. :D Carry on.. :Kaleun_Cheers: |
Wondering if and when the Virgina Subs will be included?
Virginia Subs next?
:Kaleun_Cheers: |
thanks killerfish, mates- and just so you know, it was a stellar experience beta-testing for the expansion.
:Kaleun_Applaud: :Kaleun_Cheers: sorry I wasn't active more though |
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