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"Active and passive torpedoes no longer home on sinking/sunk vessels"
AmI the only one upset about this? I loved using wrecks to deter torpedoes away from me, especially in my diesel boats |
welcome aboard!
Whitzwolf!:Kaleun_Salute:
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I am really glad this is being fixed. |
It will also be more realistic which is strong enough argument for some of us.
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I'm only slightly on the fence with this. Reason being is that a sinking ship makes a lot of noise and I think, all other things being equal, probably would attract a torpedo (assuming its passing though the same depth ect.) Also a ship on the bottom (or any other large object) would likely have a decent enough return on active to bring in a pinging torpedo as well. I'd honestly like to see stuff like that stay, but what has to go is the torpedoes being attracted to the wrecks from miles out vs going after their intended targets.
Same idea as the wrecks having the same sonar signature / still emitting radar. |
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Radar is another thing though and sinking ships should still attract missiles. |
Well, turns out the torpedoes are actually listening for specific narrowband frequencies and not broadband noise, so there's no reason they should lock on a wreck no matter how noisy it is.
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