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-   -   Cold Waters retro UI released (https://www.subsim.com/radioroom/showthread.php?t=232156)

Topo65 06-29-17 02:03 PM

Quote:

Originally Posted by MekStark (Post 2496003)
UpperRightTacMapZoomReadoutPos=-1544,-868
change to
UpperRightTacMapZoomReadoutPos=0,-45

Thanks! Now I fixed! :Kaleun_Cheers:

MekStark 07-01-17 11:38 AM

1 Attachment(s)
here is very quick fix for 1.05 beta, replace the override\hud\default.txt with the attached one (backup the original somewhere just to be extra safe)

Attachment 2221

Enigma65 07-01-17 02:39 PM

Beautiful mod!

Carthaginian 07-01-17 03:40 PM

A well done mod, man.
Definately picking this one up.

Skyhigh 07-04-17 03:40 AM

Hi,

LOVE the tactical map - but I find the red letters very difficult to read on my laptop. The Vanilla green letters were better.

nycoroner05 07-04-17 06:11 AM

New UI Coming from Devps?
 
I thought that I saw on steam that the devps were going to make a Helm UI similar to that of the SH series as far as speed, nav etc...

Is this correct? If not I am sure our guys could make one just as good if not better.

MekStark 07-05-17 06:22 AM

Quote:

Originally Posted by Skyhigh (Post 2497252)
Hi,

LOVE the tactical map - but I find the red letters very difficult to read on my laptop. The Vanilla green letters were better.

Skyhigh

you'll notice at the top of the default.txt I left commented out the stock values for text colours among other values, so to use green ones replace lines that reads:

PlayerDataColor1=200,0,0,255
PlayerDataColor2=255,0,0,255

replace with:

PlayerDataColor1=65,173,77,255
PlayerDataColor2=111,255,144,255

then find

SignatureTextColor1=200,0,0,255
SignatureTextColor2=255,0,0,255
SignatureIconColor=200,0,0,255

and replace with:

SignatureTextColor1=65,173,77,255
SignatureTextColor2=151,255,144,255
SignatureIconColor=65,173,77,255

that should give you back the stock green colour scheme

@nycoroner05
depends how the new helms UI is made, you can't make something that isn't programmed in in the first place

Delgard 07-05-17 07:14 AM

Text color
 
I just ran a mission last night with 1.05 and the text/events noticed above the r-hand box are similar in color to the ocean background. Anyone find a spot to change that color?

Antibak 07-11-17 09:52 PM

Changing text colors works except for the Damage Control Panel
 
Thank you for this great MOD! Just an FYI, I can modify other panel text colors with your mod files loaded, but for some reason altering the color codes within the damage control panel section within the default.text file yields no changes to the damage control panel while in game? Something must be wrong??? Thanks again for the great work here!

Aktungbby 07-11-17 10:59 PM

welcome aboard!
 
Antibak!:Kaleun_Salute:

Sean C 07-12-17 01:31 AM

Just downloaded & installed this. Nice work! I like it.

Thanks!

LeopardDriver 08-21-17 09:35 AM

Updates in sight for patch 1.07b? Some stations (weapons station) don`t fit anymore. Would be awesome.

NeonsStyle 09-09-17 12:58 PM

I have a problem with this mod. All the icons on the top of the left panel
are white, and the Q and Z keys to adjust engine speed do not work. Also the active sonar is also white.

This makes it so you have to guess on the position of a command, and end up accidently blowing ballast or dropping noise makers.

So I found the fix and it doesn't work. This is the problem with the fix.

The fix is remove the // from the line UpperRightStatusIcons=0,-3 in the default.txt file

You say it's for when you set HUD scaling other than 1 and resolutions other than 1920 x 1080, mine is 1920 x 1080 and is set to 1.0
If I apply the fix you have in your readme, then when you join a mission, and you usually get the option to Close to, or Battlestations etc
does not show up at all. The game is effectively dead. You cannot progress further, the click spots for those places are missing, and
the only way out is to end task.

Is there a fix for this?

lordauriel 09-29-17 05:21 AM

Any chance we get this for 1.08?
:yeah:

jimbo39 09-29-17 06:50 AM

A 1.08 version would be AWESOME!


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