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Also is there a way to reduce enemy AI.
Even a merchant can sink your sub.:haha::haha::haha: |
There are many ways to "die" in Silent Hunter... If you're playing stock, I'd recommend Webster's Better Air Patrols, in that it reduces the number of encounters -BUT- there is a trade-off... the ones that do occur, are more deadly, so you still don't want to be seen by an airplane... When you go to activate it in JSGME, be careful of the folder structure of the mod. Make sure you've got Game Folder / MODS / Webster's Better Air Patrol / Data - there are versions there for SH4 1.4 and 1.5. You also have to watch for extra folders being created if you use Windows archive manager from the Explorer...
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Reducing AI in TMO? That is the point of TMO, to be a challenge. :hmmm: |
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Well 20% reduce the damage you take with TMO is a very good mod for mod. |
I will try TMO with training wheels.
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If you like TMO, but want to dial it back a bit, try Dave Grayson's TMOwTw, which is TMO with Training wheels.
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Although i finished two patrols in the last hours with quite a few enemy kills, i think it's to heavy for me that a destroyer can spot you from 12km away at day and at around 5-7 km at night.(while on surface):timeout: So i will try this.Thank you. |
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I've long felt that The depth charges(as were in stock) are the problem not the AI. They way they are set to offer the "killing blow" is the problem. Depth charges were not precision guided weapons as we know, basically they beat a sub into submission, damaging key systems until overwhelmed and forced to surface or lose control of boat due to pumps failing etc. Rarely did the "golben bb" score one hit that finished em off. It is one reason so many US boats made it back albeit damaged heavily and severely in some cases.I created a mod that remedies this. I suggest before going to dealing with dumbed down AI, try my depth charge mod. Just enabled after TMO via JSGME. http://www.subsim.com/radioroom/down...o=file&id=4201 |
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Since I'm responsible for the upload, let me check on that.
As our computers are so fond of saying "Please wait....." Okay, here's the situation. It sure looks tempting to click on the folder and try to download it. All you get to do there is explore the contents, which will taunt you with your inability to get them onto your computer. Fortunately, hiding in the upper right corner of the screen is a down arrow. It has no way for you to know that's the only way to download the file. Click the down arrow in the upper right corner and it will offer to download the 7zip file for you and you should be golden. I should beg more FTP space from Neal and actually upload the file to Subsim rather than just provide a link to my Google Drive account..... |
Ah yes... the ole "Google Drive" hiding it in plain sight trick... would you believe I missed it by |-----------| that much?... :D
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I can't find it.Seriously. The only arrow i see is a red one which do exactly the same. |
When you click on the SubSim download link for TMO with Training wheels, you should get this:
http://i.imgur.com/yZZpcTC.jpg Which is a Google Drive page. Up in the upper right in the black area, to the left of "Sign In" click box and the 3 periods arranged vertically is the "Download" arrow. It's like an underlined down-arrow. Click on that. You might have to scroll the window in order to see it, if you don't have a bigger screen resolution... |
In the meantime I have a request in to Neal to give me more FTP space for TMOwTw on the Subsim download site itself.
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