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Cool, this thread exploded a bit because it's an interesting subject. Intercepting is our bread an butter. For now, I'm using the "Intercept Theorem" from the French forum and practiced with that to see my options. I want an intercept persé, but I draw a line parallel to the enemy's route at 1200m distance, so I have time to set up the perfect angle. My plan is to practice that first, because you have to draw fast and accurate. the enemy ship is moving you know :)
Then, I'll move on the next methods here. Eventually I anticipate that none or 100%, but all of them combined will provide great insight. Practice is the key I noticed. Two (three) things are needed to take into account: the moving ships and your sub operates at different speeds. It catches up and gets in advance on the surface for speed. But then it needs to go down, so your intercept-planning must take a slow moving sub into account for the next 5 km as well. I'm only at mission 5 now (excluding the erprobungsstelle in SH3Commander), but I'm learning. Edit: maybe I take a break and evaluate YellowFin's formula's first. I'm drawn to it like a seeking torpedo or something :03: Quote:
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But if you plan the attack at night you don't have to dive.
This is why I don't use the heavy math. As long as you know the target speed, and direction, you can plot when and where to attack. You can stalk your target until dusk with enough information. |
Ugh I need a stopwatch in the nav room badly. Is it easy to port the existing stopwatch in periscope room to the nav room?
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Obviously the interception course should not be used to basically collide with your target. The idea is to get into the general vicinity of the interception point.
Usually I do the calculation with a lower speed than I'm actually going to sail at or I adjust the course after calculation slightly s.t. I arrive earlier, i.e. I increase/decrease the angle s.t. my track gets shorter while I sail at the speed used in the calculation. This way I arrive on scene early and I can acquire the target either through spotting or hydrophone. One of the two main methods of obtaining an attacking position described in the U.Kdt.Hdb [1] (an original tactical manual for Submarine Commanders published by the German Kriegsmarine) can roughly be summarized as follows:
Check out my play through here, where I demonstrate all the methods I have described. Happy hunting :) [1] A (partly inaccurate/confusing) translation of the original U.Kdt.Hdb. |
Did you manage to plot an interception course with the tutorials ?
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Edit: added screeny planning http://i.imgur.com/zX70S8M.png The main thing I didn't account for is that when my ship was at 4.5 Km from the victim, I submerged, so my speed slowed down a lot. I need to find the visual geometric trick to compensate for that. I'll make it my standard to dive at 5Km distance from enemy. Secondly... I need to adjust for the time I need to get to periscope depth from, say, 30 meter depth. Edit 2: Right now hasing that guy and trying again. This time I try to compensate for the both the items I mentioned above (slow speed due to submerging and loss of time due to going back to periscope depth at slowest speed). I'll try with a threshold of 1000 meter (was 200m, total of 2000 meters distance from interception point). |
Good job ! :yep:
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Near perfection, almost creepy. I was a bit too harsh on self-criticism in my screenshot. Next practice: YellowFin's math. I'm almost jumping from excitement!
(Notice that I assumed my speed as follows because I slow down due to diving: ((real_speed + 8knots)/2 ) * 1.1 http://i.imgur.com/VsjS1h9.png Also, I notice the stopwatch-method (3m:15s of recording) puts the automatic periscope speed estimation to shame. Learning as you go. |
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Is the aliasing the ugly fine lines that are shown as dashed lines, like the antennas and such? Yes, I'm very interested in fixing that. |
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I take from your posts that you look for an approach course when you are already in visual range of the target. I use the intercept course formula for intercepting a map contact from a B-Dienst message, e.g. when a convoy pops up at the other end of the grid square, or a grid square over from where I am patrolling. That means they're usually dozens if not hundreds of kilometers away. With the intercept course I get into a range of about 5-10 km from the target's supposed track and then the tedious work of determining its exact speed and heading begins (combined with getting into an attacking position). My method:
If you want to go for the perfect, well prepared 90° angle shot I recommend you overtake your target by ~10 km. You can go down to ~5 km at night or in bad visibility. Tactical advice from the U.Kdt.Hdb. : (I'm paraphrasing) Quote:
In German engineering language we differentiate between dive-boats and submarines (ger. Untersee-), and according to this definition only types XXI and onward count as true submarines. Our U-boats (Type II, VII, IX) are meant to dive only for the actual attack and for evasion. They stay surfaced for most of the time. I hope these tips are helpful. Have a nice weekend everyone! |
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For the first question, yes I use a guesstimated average taking submerged speeds into account. The formula is only to develop insight. Eventually the graphical interception method using Thale's theorem can be done on a whim. So everything becomes relative after practice and experience. I have practiced with the B-radio map contact through bstanko's YT channel. I can find the target if it's not too far away. But the hydrophone is too in-accurate I noticed compared to visual acquisition for approach angle. But I'll check this comment again and see if I overlooked something. Quote:
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