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-   -   [REL] M.E.P v6 ( ManosEnvironmentPro -version6 ) (https://www.subsim.com/radioroom/showthread.php?t=229333)

makman94 01-24-17 09:26 AM

Quote:

Originally Posted by itadriver (Post 2459362)
Very nice!!!!!!

Quote:

Originally Posted by drakkhen20 (Post 2459504)
ooohhhhhhh very nice MakMan !!! love your environments always !!!!



:Kaleun_Wink:

Quote:

Originally Posted by ValoWay (Post 2459660)
I love looking at your ocean :Kaleun_Applaud:

Quote:

Originally Posted by bobbyr (Post 2459552)
That looks fantastic for such an "old" engine.

Great job!

thank you too guys :Kaleun_Cheers:

Quote:

Originally Posted by Niume (Post 2459419)
COuld you do comparision shot like MEP 5 VS MEP 6 side by side pictures

that is time consuming and you can do it yourself when v6 is released

Quote:

Originally Posted by Wise (Post 2459629)
Manos, mate!:salute:
Amazing view. Bravo!:up:
In my opinion, your M.E.P - the best mod from the Environment area.:yep:
Though, I don't even know whether it has competitors?))
Continue in the same spirit, the colleague!:Kaleun_Applaud:
When there is time, show, please, screens of a cloudy storm in the daylight and storm on sun.(7-8 m/s, 12-15m/s).
Thank you very match.
Alex.

thank you Alex, will show requested pics asap :yep:

Quote:

Originally Posted by Niume (Post 2459650)
Could you make Nights a bit more darker :?

yes i can but i don't want to. there are two different nights in the enviro.the nights at cloudy-no cloudy weather and the nights at bad weather.At cloudy-no cloudy nights you have some 'light' becuase in my mind is first priority that it is a game and must be somehow playable even if it isn't so realistic this 'light'.at the second nights , the bad weather nights , you can't see your own nose

Quote:

Originally Posted by radiator (Post 2459693)
Excellent work!

I'm a big fan of your environment, but allow me to add "a spoonful of tar in the ointment", as they say in one good proverb?

In my humble opinion, the best of your work - M.E.P. v3.0. This is the most saturated colors of the water surface (deep blue), and it doesn't has such an unnatural glow, which observed in later versions - version 5.0 and version 6.0... Besides, in my opinion, version 3.0 has the most beautiful views of the sunrise and sunset, which is unable to beat any one of the existing modes. In this version there is some kind of special, "warm" atmosphere...

Yes, I agree, we can't stand still, we need to move forward. And I couldn't help but notice how many people admire the latest versions. But personally, I still remain a fan of the most successful, in my opinion, version 3.0 :Kaleun_Salute:

thank you for your input Radiator :up:
yes, MEP v3 is an enviro that i liked very much but i am getting bored very quicly and start changing things. My best would have been an enviro which randomly changing collecting data from files so you would never know which ,for example, sunset-sunrise is coming but that is not possible afaik.(even if it is-was possible , i don't want to even think about how much work it would take)
Speaking for tastes , as all enviro are about, this MEP v6 is by far my favourite :yep:

max-peck 02-09-17 02:47 PM

Outstanding work as always Makman

Keep up the good work

Really looking forward to this one :up:

Kendras 02-14-17 11:08 AM

I would like to create a 30 km atmosphere environment. But when I resize the 3D model of the sky, clouds and fog, the sky is black in game. Do you know why ? :doh:

Kendras 02-14-17 03:01 PM

Another question : do you know if it is possible to make the shipwake visible from a greater distance ?

http://i.imgur.com/q2DCkop.png

desertstriker 02-14-17 04:04 PM

Looking good makman

makman94 02-15-17 12:30 PM

Quote:

Originally Posted by max-peck (Post 2464833)
Outstanding work as always Makman

Keep up the good work

Really looking forward to this one :up:

Quote:

Originally Posted by desertstriker (Post 2466111)
Looking good makman

thank you too guys :up:

@Kendras: both of your posts are off topic. Please create a new thread for your questions and i will reply you there (for your second post , i have no idea so expect only an answer for the first one)

Kendras 02-15-17 01:00 PM

Quote:

Originally Posted by makman94 (Post 2466300)
@Kendras: both of your posts are off topic. Please create a new thread for your questions and i will reply you there (for your second post , i have no idea so expect only an answer for the first one)

Sorry. :oops:

New thread created !

Benzin1973 03-13-17 05:56 PM

M.E.P. V5 with green water is my standard enviroment for SH3. So im Really looking forward to this new version!

If i may issue a suggestion, I would like to see increased underwater transparency. Just enough so you can see the ships sinking in the action cam. With MEP5 most of the time you cant see them, strangely you can see them with MEP5 Green water version. Does the green water version have increased transparency?

Thank you very much makman94 for your hard work and making SH3 even better ! :Kaleun_Salute:

makman94 03-24-17 12:16 PM

Quote:

Originally Posted by Benzin1973 (Post 2472665)
M.E.P. V5 with green water is my standard enviroment for SH3. So im Really looking forward to this new version!

If i may issue a suggestion, I would like to see increased underwater transparency. Just enough so you can see the ships sinking in the action cam. With MEP5 most of the time you cant see them, strangely you can see them with MEP5 Green water version. Does the green water version have increased transparency?

Thank you very much makman94 for your hard work and making SH3 even better ! :Kaleun_Salute:

hello Benzin,
thats strange indead becuase underwater settings are the same in both versions.
Anyway, if you want to increase the underwater view go to scene-->EnvData-->Underwater-->Fog and ,in there, increase the ZMax value

Benzin1973 03-27-17 06:41 PM

Quote:

Originally Posted by makman94 (Post 2474730)
hello Benzin,
thats strange indead becuase underwater settings are the same in both versions.
Anyway, if you want to increase the underwater view go to scene-->EnvData-->Underwater-->Fog and ,in there, increase the ZMax value

Thanks makman!
i will try adjusting the ZMax to make the underwater a bit more transparent.

Not to rush you or anything, just curious, any idea when MEP V6 will be released?

Steve Gad 03-28-17 12:28 PM

Quote:

Originally Posted by makman94 (Post 2459195)
hello Subsimers,

Some preview pics from the upcoming M.E.P v6

Wow! It really warms my oilskins to know that someone is thinking about us, back home. Seriously amazing work, well done.

:Kaleun_Salute:

makman94 03-31-17 09:44 PM

M.E.P v6 is out !
 
hello Subsimers,

M.E.P v6 is released , can be found at my mediafire page

Enjoy !

@to moderators: please, change the title of this thread to ''[REL] M.E.P v6 ( ManosEnvironmentPro -version6 )''

mikey117us 03-31-17 10:03 PM

Downloading now!! Thank You! My various Screenshots always feature your Environment Mods. I've Tried Them all, yours are the Best!:Kaleun_Salute:

hauangua 04-01-17 01:42 AM

install sensor. dat
 
Hi makman94
great work mate. but I have a question
how should I install exactly?
I have NYGM with Stiebler4C I think so:
-Mep6
-visual sensor Nygm then open your AI sensor for Stiebler 4C folder changeAI_Sensor_Nygm.dat to AI_Sensor.dat and where I have to copy the new files? in Your sub-folder "Library" of "visual sensor for NYGM

Thanks :salute:
update :
Read on subsim forum and Solved

jaxa 04-01-17 03:00 AM

Quote:

Originally Posted by makman94 (Post 2476103)
hello Subsimers,

M.E.P v6 is released , can be found at my mediafire page

Enjoy !

@to moderators: please, change the title of this thread to ''[REL] M.E.P v6 ( ManosEnvironmentPro -version6 )''

Superb work as always :up:
Now it's time to merge it with your HAHD Gui - when will it be released?
Wanna try them simultanously.


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