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And I just finish here with this quote from Historynet
What must never be forgotten is the fact that just over 50 years ago, submariners were forced to engage the enemy for 18 months with ordnance that proved to be at least 70 percent unreliable. Often, Japanese merchantmen would enter port with unexploded Mark XIV torpedoes thrust into their hulls. Despite the problems with ordnance, American submariners, a mere two percent of U.S. naval personnel, sank more than 1,178 merchant vessels and 214 warships, totalling more than 5,600,000 tons. They sacrificed 52 submarines, 374 officers and 3,131 enlisted men from their close-knit ranks. The Silent Service suffered 40 percent of all naval casualties in the Pacific, yet managed to destroy 55 percent of all Japanese ships. American submarines succeeded where the Germans had twice failed–in the systematic and complete blockade of an island nation. One can only speculate as to the war’s outcome had there been reliable torpedoes available from the onset. As for the American submarine campaign against Japan, we must always honor its sacrifices, take pride in its accomplishments and continue to learn from its mistakes–mistakes that fostered a scandal described by Clay Blair, Jr., as ‘the worst in the history of any kind of warfare.’ |
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And this is the one I have been looking for
I am sure I remember an account of a sub managing to stop a tanker with a few torpedoes, but then firing another 10 torpedoes without having a single hit, all of them duds, and the skipper saving the last torpedo, bringing it back to base to shame the commander into fixing the damn things Turns out this actually happened Lieutenant Commander L.R. “Dan” Daspit USS TINOSA (SS-283) At 0555 on the morning of 24 July 1943 Read it for yourselves http://ussnautilus.org/blog/tinosas-terrible-torpedoes/ |
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This thread is about a game technique named for the Captain of the U.S.S Tang, (Richard O'Kane) one of the known recorded instances of a submarine being sunk by its own torpedo. Just pointing out a small irony here... LOL. |
Note that I was being very quiet there.....
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Feeling a little bit ashamed now :oops::03: |
Nice write up max-peck and thanks for the welcome. :Kaleun_Salute:
I indeed have duds turned on and even knew about the unreliability of american torpedoes, however I kept thinking that I had made an error somewhere, since I'm still pretty new to SH4 :D Quote:
I put the sub in full reverse and watched as the torpedo passed about 10m (well probably more but it looked close) in front of me. That would have been a fitting end to my career, wasting about 15 torpedoes with misses and at the end sinking myself with one... |
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German U-boats with homing torpedoes would dive after launching since the torpedoes could hear them and would sometimes turn around and go after the U-boat... Might not be a bad idea when in deep water to follow that example, if it is a circle runner, then it would pass above you. You lose the ability to know exactly were the ships are, but you aren't sunk either.... Quote:
Then again..... :har: Barracuda |
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But the US Torpedo Scandal is a bit of a pet peeve of mine Every time I read about it - even though I know all about it - I still get very angry :arrgh!: Quote:
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The truth is dissapointing Just plain forgot :oops: Still feel like a bit of a dumbass though :03: |
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and no reason to feel like a dumbass... my post above was not meant to make you feel that way. In fact, I've made similar gaffes in real life also! :D |
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I'm just joking :03: |
Missing Astern -
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But when I try to change the speed of torps (I have the ones with a range of 4000/8000yds approx) I am unable to change the speed from Low to High. Should I reinstall V1.4? or the basic vers 1.3? Or is there a better fix? I was able to change the speed when I just had V 1.3 installed. Thanks, LarryT |
So you're using a store-bought disk with v1.3 disk, upgraded to v1.4 with the Ubisoft file (downloaded from either here or there)? Or are you using a Steam v1.3, which is what you get when you purchase their "Silent Hunter: Wolves of the Pacific"? If you have Steam, you have to use their "U-Boat Missions Add-on" to upgrade to v1.5. They do not do a v1.4... An easier solution for v1.5 is to purchase the full "Gold Edition". I still have v1.4 active on my old WinXP machine, but I have the Gold Edition as my regularly played game on the big computer (I have three copies of the game, and two of SH3... :roll: - yes, I are nutz... :har: ).
My 2nd purchase of SH4 was a v1.3 disk, which I kept at v1.4 for the longest of time, it seemed, and I finally broke-down and bought the v1.5 UBoat Missions Add-on in like 2010 or 11. It is worlds better than v1.4, even though I seldom "Change Sides" and play the UBoats. If I do play the Uboats, I'm generally doing Operation Monsun by lurker_hlb3 - but I haven't tried KSDII yet either... Big thing though, are you using any mods? Using a mod not explicitly made for v1.4 of the game can cause some strange issues (especially a torp-altering mod), if the game even runs at all. If the torps are Mk 14s, then you should be able to switch the speed, though sometimes it can be a bother getting the switch to click. You might have to go to your Torpedo Screen in the game, and look and make certain you don't have Mk 18s in there... :salute: |
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