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-   -   Should I review the RA mod on Youtube? (https://www.subsim.com/radioroom/showthread.php?t=223557)

FPSchazly 12-30-15 11:48 AM

Quote:

Originally Posted by Mike Abberton (Post 2369738)
Do anyone know if any of the Red Storm Rising missions have been re-written anywhere to make use of the non-playable platforms additions to RA?

It would be nice to see more Foxtrots, Tangos, etc. in the missions like in the Book, rather than all Victors and Akulas.

I was just thinking of doing this. I've really been wanting to get my feet wet with mission editing and I've thought of this and some other things that I'd like to do. It would be fun to make the campaign more relevant to its era.

freijon 12-30-15 01:09 PM

I recorded the first mission of the RSR campaign: Calm Before the Storm. You can find the playlist here:

https://www.youtube.com/watch?v=qyy_...En1IJjFIYQEUoQ

The first mission doesn't have a lot of action, so be prepared to hear a lot of blabbering without a lot happening ;-)
If you like it I'll continue with the following missions. Please let me know your honest opinion, I'd be happy to try to incorporate your feedback into future videos.

Quote:

Originally Posted by FPSchazly (Post 2369740)
Shoot me a PM if you're interested in learning my video-creating workflow. If others are interested in the video-creating workflow, I could add that to my already backlogged tutorial queue haha

Thanks for your offer. Actually I just sent you a PM on Youtube regarding just that. I'd be happy if you could share some of your experience.

Hawk66 12-31-15 03:15 AM

Nice videos :)

Maybe you could explain more stuff in the beginning (for instance what DW is all about and more details about the RA mod (bug fixes, AI improvements and so forth)

freijon 12-31-15 03:28 AM

Quote:

Originally Posted by Hawk66 (Post 2369842)
Nice videos :)

Maybe you could explain more stuff in the beginning (for instance what DW is all about and more details about the RA mod (bug fixes, AI improvements and so forth)

Thanks for your feedback.
A small DW introduction would have been nice. Maybe I'll do that in my second mission. Regarding the bug fixes and AI improvements: I figured I'll explain this when you can actually see it in the video. I hope there will be enough occasions where I can demonstrate these kinds of things.

ghostdog688 01-02-16 05:30 AM

I've been following your lets play so far and it's really good work so far!
I also would like to start playing the campaign, and have been trying to organise a multiplayer session. I'd really like all the big guys on YouTube who play DW to play a mission and then we can sync up the footage and watch everyone's perspective. If you all wish to this, I'd love to organise such a session. I'm sure it would pull quite a few DW players out of the woodwork and really show sonalysts the value in updating/supporting this game for us!

freijon 01-05-16 01:41 PM

Quote:

Originally Posted by ghostdog688 (Post 2370358)
I also would like to start playing the campaign, and have been trying to organise a multiplayer session. I'd really like all the big guys on YouTube who play DW to play a mission and then we can sync up the footage and watch everyone's perspective. If you all wish to this, I'd love to organise such a session. I'm sure it would pull quite a few DW players out of the woodwork and really show sonalysts the value in updating/supporting this game for us!

I would love that! If anyone is up for that I would be happy to join!

ghostdog688 01-06-16 03:15 PM

I've added you through steam. contact me and we will find a time to organise a mulitplayer session!

BattleRabbit 01-07-16 05:23 AM

Quote:

Originally Posted by ghostdog688 (Post 2370358)
I've been following your lets play so far and it's really good work so far!
I also would like to start playing the campaign, and have been trying to organise a multiplayer session. I'd really like all the big guys on YouTube who play DW to play a mission and then we can sync up the footage and watch everyone's perspective. If you all wish to this, I'd love to organise such a session. I'm sure it would pull quite a few DW players out of the woodwork and really show sonalysts the value in updating/supporting this game for us!

Funny seeing you here :yeah:.
It was my first multiplayer session in a long time and I had a lot of fun, still can't believe that the stupid torpedo got me.

I recorded the session and will uploaded it to YouTube.

EDIT: https://www.youtube.com/watch?v=fSntH9r68LM

ikalugin 01-07-16 07:10 AM

Well if you ever need an over agressive Soviet SSN/SSGN driver to do some ASuW work, call me :)

Wolfcat 02-03-16 03:56 PM

A review on RA would be really great since there aren't many videos out there. Here are a few of my comments based my experience with the mod.

Something I don't really like about the mod
1. Rip off speed for Towed Array on subs is too low. Even FFG can drag TA at 29kts without issue, sub TAs can only sustain 24kts. Given TA takes about several minutes to fully reel in, by the time you increase to flank, the attacking the enemy torp is well on its way to find you. I like 30kts as portraited by some other mod out there (I forgot the name of it).

2. Spherical array is less useful than LWAMI. Practically useless in ASW fights.

3. Spherical array less accurate. Sometimes a contact bearing jumps around even though the target didn't do anything. I can understand when this happens to a TA, but not spherical

Those are just my 2 cents. You can see for yourself.

Otherwise the mod is great. I really liked it.

Polak2 02-06-16 01:24 PM

Post removed.

FPSchazly 02-06-16 02:22 PM

Quote:

Originally Posted by Polak2 (Post 2379758)
Possibly some problem with RA's 688 LA Active Sonar Intercept screen and operation. Or, I should better consult the manual to operate it? Anyone care to take a look to confirm or deny? Thanks.

You'd probably have more luck making a new thread. This post isn't relevant to this thread.

freijon 02-13-16 12:40 PM

I'm sorry that there are no more videos at the moment. My laptop keeps freezing when playing games. Seems to be a GPU issue. I just ordered a new one and hopefully I'll be able to continue the series with the new computer.

Aktungbby 02-13-16 03:03 PM

Welcome aboard!
 
ghostdog688! :Kaleun_Salute: Well named U slipped past (almost :smug:) the welcome committee! Forgive our oversight!

Jimbuna 02-14-16 10:54 AM

Welcome to SubSim ghostdog688 :sunny:


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