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Thanks for this contribution!
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Copied from the patSH3r.cfg:
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Watch officer experience - Explained
The formula is based on three factors. not_watchman, wo_experience_no_wmThis is the formula with default valuesPenalty factor when the WO doesn't have the Watchman qualification. Default is 0.15experience, wo_experience_xp Code:
Penalty = 0.05 if WO got Watchman, else 0.15 |
This sounds great. Thank you very much for doing this.
Best regards benti |
Hi Fader-Berg,
I have followed the instructions, and placed the 2 files in the root directory of SH3. I have run a couple of missions, but cannot see the magic - I lock onto a target but no message from the WO. Am using Version 20. Are there any pre-requisites? Regards, MLF |
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V1.4 PatSH3r r20
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Didn't realise I had to ask him - I expected a well trained WO to read my mind and report it directly I had locked on:oops: That'll be it then. Just tested and when I ask, it is reported - even changed message in cfg to make sure.
Thanks for your quick response and please keep up the good work:Kaleun_Salute: Regards, MLF |
everything is working as intended;
it is so nice and usefull addition :Kaleun_Thumbs_Up: can't wait for your news features :Kaleun_Periskop: |
It's great that this is open source. It will speed up the progress exponentially.
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I do not understand why we need this download if you are using only two files to the right. http://www.subsim.com/radioroom/imag...n_Confused.gif http://s3.uploads.ru/t/bsOJk.jpg |
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latest-patSH3r-source.zip is for people who want to see the code, and is interested in how it's done. |
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