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-   -   Playing with WoS mod - need help! (https://www.subsim.com/radioroom/showthread.php?t=220887)

IcyWaters 07-01-15 06:53 AM

I had that mod added before but did not notice a difference. I left it out this time because I did not know what it was supposed to fix. Then I installed it again and noticed nothing new....

Then I started a new game and now it's working. I'm an idiot. Then again, I've probably installed SH5 4-5 times by now and it's annoying as well since uPlay has to download the entire 4GB or so installer each time.:wah:

Okay so ship identification is now working but the heading compass does not work like it did before. I used to be able to put my mouse cursor over it and it'll tell me my bearing/heading, now it doesn't. However, the mousewheel works.... but there is no tooltip/popup that tells me what bearing I've dialed it to so I just have to guess.

:/\\!!

IcyWaters 07-01-15 08:07 AM

Like I said before, I'm an idiot! :up:

Ignore everything I said before, it seems like things are working as they should now. :subsim:

I'm practicing my shooting now, just using the map and the u-Jagd timer. I might try out the RAOBF wheel later on. Most of my shots are taken with my ship almost perpendicular to the target ship's course and I fire about +/-10 from my heading. IIRC there was a way to get the torpedo to turn somewhere along its course... maybe an extreme example was if the u-boat and the target ship were on parallel courses, the u-boat can still fire his torpedo and make the torp do a 90-degree turn to hit the target ship. Is there a tutorial for this?

Thanks!

THEBERBSTER 07-01-15 02:37 PM

Hi IW

Sound like something you might see in a YouTube video.

Shaefers video's, see my tutorial post #24 has done a few shots that were not at 90 degrees.

I certainly am not aware of any actual tutorials.

Peter

IcyWaters 07-01-15 03:48 PM

Yeah, well I've seen a few vids where the torp makes maybe a 30-40 degree turn. IIRC I may have made such shots in SH3. I guess a 90 degree torp turn is asking for a bit much, but I was just wondering if such shenanigans are at all possible at full realism? Or was this just some arcade showmanship?


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