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-   -   Torpedo explosion mod? (https://www.subsim.com/radioroom/showthread.php?t=217930)

sik1977 03-09-15 01:27 AM

Quote:

Originally Posted by desertstriker (Post 2294795)
I was lazy replaced RB since after I did a side by side modstrike seemed to have all the files that RB had and some more. One of my side installs has them both activated and there are no negative effects as far as I can tell. Did RB first modstrike second on that one.

Yeah, I know it should be fine to just activate this mod over RBs, but I would like to keep RBs mod but only override the torpedo damage effects. So any idea which files (most likely one of the .dat file I think) relate to the torpedo damage?

desertstriker 03-09-15 01:47 AM

IF I had to wager a guess.
"Explosion.tga"s
"expl_hallo.tga"s
athe "explo.tga"s
with the particles.dat


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