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Awesome.
Quite impressive GUI.:rock::salute::up: |
Hey there!
Thanks guys for the feedback! I made it for myself and so tried, and I hope you also come in handy. Maybe somewhere, and there are some bugs (one for all will not follow), but together can be corrected. Thanks for vanjast push, with the filing of his couture NYGM and I decided to rework the interface GWX. Yes, this GUI is designed for GWX and they supported, as was done on the basis of Conus' SH3GWX WS 2.3 1360x768. However, during the time of use GUI from Conus I have some files then reworked and renamed, so part of the image files from the original GWX will not work, and will show my (I did not change anything in the creation of the GUI, much time has passed and not just hard to remember that I am). But all that was renamed and remade me, everything is working correctly, your problems will not be. To BigWalleye ..... At periscope observation I used a grid of mod from vanjast, for the attack periscope and UZO made myself based on that found on other sites, in particular Russian-speaking that were the many conversations on the optics of the German submarines. Compatible with GWX full, although much will be checked by tests, most importantly, that the main time-consuming and extensive work has already been done, to eliminate some bugs (if there are) is easier. Hours of Tycho I did not shifted, the position on the screen at a resolution of 1920x1080 abound, so there was no point them somewhere to hide, just fixed them in the right place and everything, and of course fitted a second hand look was much better. If you want to detach, it is easier to block menu_1024_768.ini G3F I322 in line Drag = false replaced by Drag = true. fitzcarraldo, as well laugh laugh about the sextant:k_rofl:. By the way, I look at you talking imposition Salvo.tga, so you also need to find a record with menu_1024_768.ini TDC1_2.tga and replaced by standard TDC1.tga, and my file from the TDC to remove. In general, once again thank you all and well used, I hope, I spent my time is not wasted. All the best and good hunting:Kaleun_Salute: !! P.S. I apologize for the online translation, but I think the point is made. |
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And yes...I see the "60"....My mind wasnīt thinking in Real Navigation... Best regards. Fitzcarraldo :salute: |
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All good !! ++ Ahnenerbe ++ |
Excellent :up:
Added to the "essentials" sticky :sunny: |
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++ Ahnenerbe ++ |
Hi Ahnenerbe:
I am experiencing some CTDs in the process save - reload games in campaign. I donīt have these problems with my normal installation GWX plus MaGUI WS 1360x768. I did a complete new installation of SH3 GWX with only your WS GUI (with MultiSH3) and I have the CTDs. In saved individual missions no problem. But in campaign, I run normally, saved the game without ships or land in sight, in surface and in control room (F2); reload and CTD after the black screen "Initializing". No SH3 Commander used in these tests. I donīt think is a problem of memory or my PC; I have enough power for a fast work of SH5. If some user has this problem, please post it. I donīt know if the GUI has some data or parameters not recovering in saved campaigns. |
Hi, I don't need the widescreen mod, but I really like the the officers & persicope interface with the OLC. Is it available as stand alone?
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BTW I resolved the CTD problem with some tweaks to cameras.dat via S3D. Regards. Fitzcarraldo :salute: |
Thanks to this mod, looks really nice even my 27" 2560x1440 monitor :up:
Can i change resolution to 2560x1440 from 1920x1080 ? Is there ini file or something like that ? :hmmm: Im fine with 1920x1080 too so not big problem :arrgh!: |
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But not big deal, looks nice in 1920x1080 , some AA and AF from nvidia panel and here we go :yeah: |
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All the best. Fitzcarraldo :salute: |
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