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As far as I am aware msvcr71.dll is associated with ms .net framework. Download from ms site the latest version and it should replace the file. I dont think sh3 installs it however im not sure about that
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Just a thought - should I have installed the 4GB Patch? Is it necessary with Windows 8.1
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A corollary is that sh3.exe with the 4GB patch will only request 4GB, regardless of how much memory your system has. |
As I thought and thank you, BigWalleye, for that explanation. I am making progress - I have rearranged the mods in my squeaky clean re-install and the game is up and running again. I have yet to install Hsie's V16B1 Patch which includes an option to include the 4GB upgrade. I plan to do this after completing a shakedown patrol to make sure that all is OK - once the patch is installed, I will avoid making any further alterations.
With regard to library file, msvcr71.dll, this and its brethren are installed with the game if the box marked 'Install Windows Codecs' is ticked - the files are much older than the game but still seem to work OK now that I have rearranged the order of my mods. Mt current mod list is as follows: Generic Mod Enabler - v2.6.0.157 [C:\Games\SilentHunterIII\MODS] GWX - 16km Atmosphere GWX - Enhanced Damage Effects GWX - Merged Campaign LITE RADIO TRAFIC V1 Spirit of machines Torpedo damage Final ver2.0 Wooden_Lifeboats_Mod_1.1 WBs Renown Replacement Waterstream+Exhaust Combi V2.3 for GWX3 GWX - Integrated Orders GWX - No Medals on Crew GWX_DFa-Flag&Pens_2010 I have edited the \Data\Menu\en_menu_txt file to change the various labels from English into German because I find it unrealistic to have English labels on a German boat. There is a mod for this but it gets overwritten by GWX_DFa-Flag&Pens_2010 and Hsie's V16B1 Patch. So far, this is all fine but a little more editing will be necessary to enable the same changes when I install Hsie's V16B1 Patch over the top of GWX_DFa-Flag&Pens_2010. |
GJO. three comments:
1) GWX Merged Campaign is to be used when on a patrol that transits from ATO to IO or vice versa. Otherwise, it serves no purpose and greatly extends your load time. (See the GWX manual, page 31.) You might want to remove it, especially when you are testing. 2) GWX Integrated Orders will be clobbered by Stiebler's patch. They are incompatible unless you do some overhauling of graphics files. 3) Do you use WinMerge? It's shareware (IIRC) and is a thoroughly useful tool to modifying all text files. You can make the changes you mentioned quickly with it. Good luck! I hope this gets you up and playing! Fixing your install is not as much fun as playing the game! |
I will uninstall the GWX Merged Campaign as advised! I am not really sure why I put it in because I have no intention of going round the Cape! I will also search out Winmerge. I do like GWX Integrated Orders and I hope I can work out a way of using it.
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Hooray - I am up and running again and out on my first patrol in a new career!
Having said that, I think I need to make another small adjustment to the torpedo bad weather behaviour - I have used my entire internal load out of 12 torpedoes and only one of them detonated. The others all swam right under their targets despite my careful attention to depth setting and wave heights. |
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