SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   You've hit bottom. Now what? (https://www.subsim.com/radioroom/showthread.php?t=211719)

Jimbuna 04-30-14 07:23 AM

Quote:

Originally Posted by BigWalleye (Post 2202294)

Jim, I think it means it. I found it was a contributor to my savegame corruption issue. It may work with some mod combinations and not play nice with others. I didn't do a thorough investigation. But it's a good mod otherwise, and could be worth the time to check it out. May work for you.

TBH it's not a mod that ever interested me...the main reason for the sickener being the fact that radar and sonar can see through land masses/islands was enough for me to discount it.

I may check it out one day though.

BigWalleye 04-30-14 09:02 AM

Quote:

Originally Posted by Jimbuna (Post 2202300)
TBH it's not a mod that ever interested me...the main reason for the sickener being the fact that radar and sonar can see through land masses/islands was enough for me to discount it.

I may check it out one day though.

Are you talking about the Seabed Repair Mod? I had no idea it had any effect on sensors. I thought it was all related to avoiding damage when bottoming the boat.:huh:

Jimbuna 04-30-14 09:54 AM

Quote:

Originally Posted by BigWalleye (Post 2202338)
Are you talking about the Seabed Repair Mod? I had no idea it had any effect on sensors. I thought it was all related to avoiding damage when bottoming the boat.:huh:

Oh it is as far as I'm aware but the game sensors were fubar'd from day one and that had a bearing on how I viewed the damage reactions to the boat when supposedly resting motionless on the bottom as well.

RConch 04-30-14 10:40 AM

I do not use a great mod soup when I play so the mod works just fine with GWX 3.

Paulebaer1979 05-01-14 06:21 AM

Quote:

Originally Posted by BigWalleye (Post 2202294)
There is a Shallow Water ASDIC Mod in Stiebler4B_V16B1_Revised patcher. It simulates some of the conditions you mentioned in a more generic way. Would like to know your evaluation of it.

I tried it in sommer 2013. But itīs not realistic.

In real life the sun warms the water surface (in hot summer days down to 20-25m) ---> we have a surface duct between 0 and 20/25 m with extended range for detection. Below we have normal ranges if the sonar equipment is there. With surface sonar we have no chance to get an echo from a target deeper the layer - but the sub below layer can detect the active sonar and attack the carrier of the sonar easily.

When itīs cold (autumn and winter). The noise speed ("Schallgeschwindigkeit") gets slower with the depth. So any noise will go down. That causes problems for sub hunters because they are not able to get echos from deep diving subs. (Deep can be less than 20m in extrem situations!)

What i miss in SH3 is a realistik simulation of weather:
- different weather in different areas
- in summer up to month of shining sun and warm weather with low wind speeds at sea (and short periods of raining between)
- changing wind speed and direction near land as in reality
- sun has effet on water temperatur (depending on wind speed and weave high) and causes layers
- different temps of the water depending on seasons and sun times and areas (gulf stream, etc.)
- and so on ...

BigWalleye 05-01-14 07:57 AM

Paulebaer1979, thanks for giving us the benefit of your experience. Concise and informative. Many factors that are not, and probably never will be, factored into a subsim game. It is a shame, but understandable, that your RL experience gets in the way of enjoying the subsim games. I sometimes wonder what an RL WW2 sub skipper would have thought of these games. (I have a cousin who's a cop. He can' t watch cop shows, even the "reality" ones like "Cops". Says it's all just too wrong.)

maillemaker 05-01-14 10:24 AM

I find it amazing that it's so hard to detect something the size of a submarine less than 1000 feet away from you.

Steve

Paulebaer1979 05-01-14 11:56 AM

Thanks for your words guys.

Yes itīs very difficult to simulate the real world in a game. Even if the industry is able to do it they wonīt do it because about 75% of the users arenīt able to enjoy this. How many guys enjoied the education in hydroacoustic, oceongraphy and noise detecting ("Geräuscherkennung") as i did? Producing a simulation for those guys would be very expensive and the guys wihtout that kind of special knowledge wonīt give a good review because they are overchallenged with the game.

In real live a modern antisubmarinefregate isnīt able to detect a 206a, 212 or kilo class sub at a range of 1000m in bad conditions. In very good conditions they could detect a sub at 15000m - but their active sonar impuls is strong enough for three times the distance (full range to target and back as weak echo) and the subs are able to detect it. So they would either attack with wireguided heavyweight torpedo or move away. The danger for subs today are helicopter with dipping sonar. They are able to find a sub without any warning. And for this cause we have IDAS. Laser guided anti helicopter missiles - up to 16 in one torpedotube. Nice small bastards :arrgh!:

Btw. an old 206 sub was able to get inside an aircraft carrier group - they surfaced at a distance of 2000m starbord in front of the carrier. Modern subs are quiter, faster and maneuverable. One torpedo and a big carrier is unable to move with own power and needs a big tug - a modern sub has min 12 torps inside.:arrgh!:

Jimbuna 05-01-14 12:28 PM

Quote:

Originally Posted by Paulebaer1979 (Post 2202747)

Btw. an old 206 sub was able to get inside an aircraft carrier group - they surfaced at a distance of 2000m starbord in front of the carrier. Modern subs are quiter, faster and maneuverable. One torpedo and a big carrier is unable to move with own power and needs a big tug - a modern sub has min 12 torps inside.:arrgh!:

That would have been U-33 which IIRC was a 212A Class.

https://translate.google.co.uk/trans...tml&edit-text=

The Royal Navy S and T Class (unable to locate links atm), Australian, Canadian and Dutch amongst others can boast similarly.

A few links:

Quote:

In late May 2000, Waller became the first Australian submarine to operate as a fully integrated component of a United States Navy carrier battle group during wargames. Waller’s role was to search for and engage opposing submarines hunting the aircraft carrier USS Abraham Lincoln, a role in which she performed better than expected. A few days later, as part of the RIMPAC 2000 exercise, Waller was assigned to act as an 'enemy' submarine, and was reported to have successfully engaged two USN nuclear submarines before coming into attacking range of Abraham Lincoln.
http://en.wikipedia.org/wiki/HMAS_Waller_(SSG_75)

http://defence.pk/threads/dutch-subm...d-more.142292/

Paulebaer1979 05-01-14 12:37 PM

Quote:

Originally Posted by Jimbuna (Post 2202757)
Quote:

Originally Posted by Paulebaer1979 (Post 2202747)
Btw. an old 206 sub was able to get inside an aircraft carrier group - they surfaced at a distance of 2000m starbord in front of the carrier. Modern subs are quiter, faster and maneuverable. One torpedo and a big carrier is unable to move with own power and needs a big tug - a modern sub has min 12 torps inside.:arrgh!:

That would have been U-33 which IIRC was a 212A Class.

No. It was either U24 or U18 around 1998/1999. I only was able to enjoy the pictures from this situation. They are on the walls from AZU with simulator for operation center and every time a guy from US-Navy or similar is inside the pictures are changed in others - less embarrassing for the USA:arrgh!:

The 206a were able to detect a typical small container ship at ranges from 60nm and each other only below 10000m (passive). 212 can detect typical container ships at 90nm and greater - each other only at less then 100m (not at silence running - if silence running less then 40m).
Nobody finds this subs well. (Niemand findet unsere Boote gut.):har:

Jimbuna 05-01-14 12:44 PM

I'm certainly happy to go by your memory but it leaves a little to be desired of the German article.

Near the top it certainly makes reference to U-24 also.

Paulebaer1979 05-01-14 12:49 PM

U33 was in USA a couple of month ago, right. They did exercises with US-Navy, too. (And simulated sunk the carrier:arrgh!:) But the pictures of US-aircraftcarrier inside reticle from attack periscope i have seen in AZU were taken with 206 sub - U24 i guess.

Jimbuna 05-01-14 01:09 PM

Yeah, whatever....I'm a tad annoyed I can't find the Ryal Navy photos :/\\!!

GJO 05-02-14 06:41 AM

I am not sure if German boats used the same tactics but I am currently reading Sea Wolves: The Extraordinary Story of Britain's WW2 Submarines by Tim Clayton where there are many references to British S and T class boats deliberately sitting on the bottom (for various reasons) whilst on patrol. Although it isn't yet clear to me if this helped to avoid detection, it is clear that it enabled most of the machinery to be shut down to save the batteries and give the crew a chance to carry out repairs or take a rest.

ETA: This book is still available from Amazon at a discounted price - the book is worth a read.

Sailor Steve 05-02-14 08:56 AM

In 1941 S-38 escaped Japanese destroyers in Lingayen Gulf by lying on the bottom - three separate times. Shielded against the background of the bottom the submarine was undetected at a distance of less than 200 feet.

My own experience: While on maneuvers in 1970 my old WW2 destroyer USS Brinkley Bass (DD-887) twice conducted a practice engagement with an Australian submarine. Though we had been upgraded with the latest equipment for the time, we still lost badly both times.


All times are GMT -5. The time now is 06:32 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright Đ 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.