Quote:
Originally Posted by Aktungbby
(Post 2124577)
Anything you advertise is well worth our knowing-THANKYOU:salute:
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Quote:
Originally Posted by Mikemike47
(Post 2124586)
Can I help? Too complicated since I do not not what is going on? An online translator is not sufficient enough?
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Thank you for your nice words and for your offer of assistance guys, they are much appreciated. :salute:
If you can help? Of course you can: by clicking on that download link and letting us know your impressions :)
Quote:
Originally Posted by V13dweller
(Post 2124634)
I have been testing your mod since I was given testing rights by gap some time ago, it has been a pleasure to use.
I have been feeding the info back to gap if Volodya needs some of those results.
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Yes, and your comments have given me more tha one clue :up:
Quote:
Originally Posted by plj
(Post 2124661)
I was running Sobers bad weather deck gun ... and if you pay attention to when the bow of your ship pases the horizon, you can shoot fairly accurate at up to 3km ... imho. If needed I will try to produce a vid of that ... just make sure that you are in first zoom and can see your ship moving on the ocean, so you have a clue on how that gun is pointed when you press space :p
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I don't remember if Volodya has somehow adjusted my settings for the current version, but our mod used even harder deck gun settings that the one by sober, reducing traverse as well as elevation speed.
On a side note, I wish to note once more that Reworked U-boat Guns is the result of a thorough historical research (I and keysersoze referred to tens of different sources) and that our settings are not only based on our opinions on how SH5 gun handling should be, but also, if not exclusively, on historical specifications of their real counterparts, only slightly adjusted to fit within game limits. This is to say that if sober's mod and R.U-b.G have similar settings, this is almost a cohincidence. I say "almost" because, though having different premises, the two mods are based on the same facts. In any case, both of them are supposed to make gun's aiming more difficult, but not impossible indeed.
Sorry for the long aside :)
Quote:
Originally Posted by plj
(Post 2124661)
Also, you misquoted me there gap :p Altho I could've said it :p
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ops... sorry, corrected :salute:
Quote:
Originally Posted by plj
(Post 2124661)
Marketing guys: why your mod over sober's bad weather deck gun ? Whats the difference ?
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IIRC, sober's mod applies just to deck gun's elevation speed, or little more. R.U-b.G is a complete rework of all U-boat guns, aimed to make their specifications more historical accurate. Virtually no aspect of them is untouched. Changes include traverse/elevation speeds, cyclic and practical rates of fire, muzzle velocities, maximum ranges, ammo loadouts, etc. Moreover, our mod fixes AI crew's aiming, which was broken for most Flak guns. Due to their harder handling and to the randomization happening in game, they are still not 100% accurate, but I can guarantee you that by now our gunners will strive aiming at their designed targets, instead of shooting regularly below or above them. ;)
Quote:
Originally Posted by plj
(Post 2124661)
And I didnt touch it cuz it states 'incomplete' and I was having enough crashes as it was :p
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Its being "incomplete" refers to the fact that on my HD there is a second version on the making, which will add many new cool features (new gun visual effects, customized sound loops for each gun, new German ordnance with customized specs and tracers, improved ammo selction/loading interface, maybe RSD-compatible improved gun damage model, plus some fixes).
Due to its simplicity, the present version won't cause any CTD, I can guarantee it, and for sure has lesser compatibility issue than the one I have on the making. :yep: