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I'll mention it just the same tho. |
I have also witnessed several crashes when ships are firing with their AA guns and fast shooting lighter weapons. The culprit in my case is FX update. It creates small debris particles with each hit, and with bigger battles, their amount gets soon ridiculously high, and my computer can't take it anymore and shows me the desktop. Because of this, I made a small mod that takes out the small gun-debris, and switches the effect to sparks.
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Is this publicly available and if so, what's it named ? (If not, would you considder releasing it ? :p)
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Rgr .. I'll stay tuned :)
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Those small particles are one of the hindering factors of air strikes on home ports, and even duing lesser congested battles, they are a continuous source of CTD's. What I would also do, is toning down FX Update's flare effects, so that people won't have to choose between giving them up, or living with the stuttering they currently cause. The two mods could be released together as an "unofficial" FXU patch, and if he likes it, TDW can always merge it into the main mod as he did with the improved torpedo splash patch that Volodya and I have been working on :yep: |
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What does the 75 in Effect2=Distress_Flare_Red, 75 mean?
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Ok, now i will tell you about my CTD problems...This may be similar to your problems Plj so maybe we can get some conclusions...It's TDW torpedo tutorial mission with liberty cargo. I'm experiencing random CDT's after torpedoes struck and unit is destroyed, 0.5 sec. after that comes "catastrophic explosion" animation and that's the moment when CTD's occurs with different descriptions. (particles.act, kernel.dll, hackslash9 something,).
Now ,problem is this is not going to happen every time, lets say 1 CTD in 5-6 tries and this is what makes this problem so hard to track down. I only know this: - This started after i install FX update 0.0.22 (not 100% sure, maybe i didn't noticed this before) - CTD is related to "catastrophic explosion" animation but only the strongest one, you know when ship jumps out of the water.:hmmm:. Could this be related to this particular ship? I didn't notice nothing similar with other ships although, i haven't done much testing also... |
This sounds exactly like what I am getting .. altho I am greeted by a 'sh5 has stopped working' dialogue from windows.
The only difference is that have had this issue on a regular C1-B Type Medium Merchant ... and on a tanker as well iirc. Let me know what scenario to replay in order to help .. and I'll keep reporting too. Sortof a bummer to have to save before firing tubes, but it's for a good cause :p |
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