SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   I'm going to do this anyway but.... (https://www.subsim.com/radioroom/showthread.php?t=206497)

fireftr18 08-10-13 02:41 PM

I wonder if you came across the "save game" bug. If you overwrite saves too many times, the save files become corrupted. There are certain rules to assure a good save.
1. Save while in port with a name of your choosing. For instance, "fireftr."
2. While on patrol, save under a new file each time. For instance, "fireftr1." Some people use a date and time.
3.Try to save during the day, in clear weather, on the surface, with nothing in sensor range. Some people came up with this rule because they had problems. Not everyone had problems. The idea is simple, the more added to the environment, the more complicated the save files become.

in_vino_vomitus 08-10-13 03:32 PM

yeah - I came across that advice and that's pretty much how I do it now - I think it's having lots of stuff in sensor range that has corrupted my saves so far.

About halfway through my last patrol, I lost all the crew pictures from the crew management screen - the empty places will still drag and drop, but my crew seem to have done a Marie Celeste on me.....

Simmy 08-10-13 04:58 PM

I hate to beat this horse again, but one more question if you don't mind.
I have started to load "the 4 gig patch for SH 4" but became very weak and shakey. If I load this thing and don't like it is there a way to delete it, or do I have to delete the whole game and start over?

Thanks...

in_vino_vomitus 08-10-13 05:52 PM

Since it's a patch rather than a mod, I'd imagine if you want rid you'll have to reinstall the game.

I'm curious as to the difference between the Large Address Aware utility and the 4 gig patch - Is one preferable to the other, does anyone know?

TorpX 08-11-13 01:07 AM

I think your problem is more likely in what mods you have, than in how many gigs of memory you have. I have Windows Vista 32 and 3 GB of RAM, and have played the game with few problems. I'll admit, I've never used OM or gotten in the habit of stalking huge convoys, but have played and saved very successfully. Too often, people are prone to assume that the 4GB patch and more RAM will fix whatever is messing up their game. SH4 is an fairly old game, you shouldn't need the latest and greatest hardware to run it.

in_vino_vomitus 08-11-13 04:54 AM

I think you're right.

merc4ulfate 08-11-13 10:33 AM

Last night I gave the save game issue a spin.

I saved the game near a convoy. I then decided to go on and play doing what I could in the convoy. I finished my objective and returned to base knowing I had that one saved game and after I got back to base and allowed the game to save itself I would run the save I added manually.

I even went so far as to enter a mission after the last auto save and then try to load the manually saved game and it wasn't there. Since it was the last saved game the auto save over wrote it so I am going to have to go and try again making sure I do not go to port after the manually saved game and instead simply load it at sea.

jldjs 08-12-13 10:25 AM

Quote:

Originally Posted by in_vino_vomitus (Post 2098326)
Since it's a patch rather than a mod, I'd imagine if you want rid you'll have to reinstall the game.

I'm curious as to the difference between the Large Address Aware utility and the 4 gig patch - Is one preferable to the other, does anyone know?

I've used this game memory increase method for past two years and rarely get a bad save, where without it I dreaded using saved game points. IIRC, LLA is utility you run and then select the executable, eg, SH4.exe, that you want to use up to 3gb of RAM instead of the default 2gb. The 4gig patch does the same thing but you manually change the .exe file and I think the boot.ini for non-64bit OS systems, like XP32. I've found this to very useful for XP, Win7, especially when using the 3000 yard compass MOD. Both methods are reversible, and just require re-starting the game rather than re-installing. This is what recollect!


All times are GMT -5. The time now is 02:37 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.