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Let me try to put this in Harry Seldon math... (wink to Isaac Asimov!)
"Uppity XO" = "disobedient eXecutive Officer", "Smack down" = ...hm. how about an example. Darth Vader saying, "I find your lack of faith disturbing", and scaring the crap out of that officer by intimidation. I'm sure there's better examples, that amuses me at this particular moment. :) |
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Lucky you, I have one with that particular special ability....in the aft torpedo room:/\\!! The way I see it, this special ability is either available or it isn't. It would make no sense for it to be available as a 1 or 2 hours worth of temporary boost. So my guess is it's always available, for the duration of that officer's watch. |
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Tell me, why would I provide in this screenshot descriptions for each type of ability? Yes, because I wanted them to be red. But, I think that's my luck. I'll retype it for you: "BATTERY RECHARGE FIX fix for reducing excessively long recharge times. DO NOT LOSE THIS CREWMEMBER. PLACE IN AFTER BATTERY COMPARTMENT IF YOU THINK HE MAY DIE" Any questions? :O: In my screenshot this ability and its description are highlighted with light green. |
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I've never had range issues like this, so I can only make an educated guess. The change in range from ~21,000@9 kts. to ~9,000@15 kts. doesn't strike me as implausible. I'm not saying it is on the money in terms of the physics, but it could be. So that leaves the question of why did you have a range of ~33,000 nm range at the start. Certainly, that is very high. |
I think to try to clear up a potential point of confusion, Mr Partington (as is his plan) is pointing out that you have a special ability that is Not listed under Special Abilities.
That being said, given I am a very junior contributor & I don't want to step on anyone else's toes, so I will refrain from trying to figure things which I lack the credentials to dissect. :D ...but Torp's explanation makes a ton of sense. |
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However I am uncertain whether it is active all the time or only during that crewman's watch. I'd imagine that when I'm asleep I cannot contribute with my special skills, unless snoring furiously is considered a special skill. However, Torp's explanation may well be the right one. Makes perfect sense to me, since such a huge increase in range is most likely to be due to editing of some ***.cfg files. I see some folks know exactly where my screen name comes from. One of my favourite episodes, btw. |
Huge Jeremy Brett fan, God rest his soul. -and Holmes in general. :up:
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http://s7.postimg.org/oumcvme1z/diff.jpg Quote:
As for crewmember, I don't know, I didn't do any signifficant changes in crew (only few seamen in-out) and didn't install any upgrades. Only gave a few medals :D to my conning men, as they did very well last patrol. The only variant of how this change can arise from a special ability, is that it's hidden and not listed. But hey, +50%??? Quote:
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I remember the first time I played SH4. It was 1.4 version with mo MODs. I went from Pearl Harbour at Full spead... but after patrol I couldn't get home, because of lack of fuel. It really pissed me off, I didn't know many things about the game at that time, and there was no MRCS button to give me some understanding of fuel consumption on various speeds. I've red the internet, it said, that my subs have 10000 range, but at map I've calculated, that it's just not enough! So I've quit playing at that time. Silly me. When playing now, my observations revealed the best speed for far travel is 9 knots, so I did the following every patrol: -Always traveled at 9 kts speed, and patrolled at 1/3 speed. -After going from PH. First of all I headed to Midway, and refueled there, which gave me another "stratch" to patrol area. As a result, I never had a fuel issue, and I've settled at this "speed tactic". But here a new question has arised. What do crewmen eat and drink? As I heard in one video about US submariners, sometimes they had to spend up to 70 days in sea. So by that I judged, that time of my patrol is not intended to exceed this limit but it still did, and my "sense of realisticness" suffered of it. But now! You've explained so much to me! Thank you kindly, sir. Now I will travel at standard speed, and patrol at 2/3, and my beloved crew will get to port sooner. :()1: As for the issue this thread is all about (why at first patrol - 22000 and at second patrol - 33000) this question is of last concern to me now. Thank you.:subsim: Quote:
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Offtop: Does your computer show the text of my signature below? =) |
Now I see what you have done. Why do you not run the TMO 2-5 small patch? Just curious.
The way the game code is set if you make manual speed settings this will calculate different ranges than if you hit a preset standardized speed settings on the telegraph. Each telegraph setting is preset and calculated but when you make manual changes the game will calculate it different. Setting your speed at 7, 8, 9, knots will cause separate calculations but once you hit Ahead Standard you have now switch the telegraph from manual settings to a game code preset which will not be calculated the same. The telegraph can be operated in one of two ways but not both at the same time. One telegraph is for manually setting the speed the other telegraph are preset game coded speeds. There are small variations in manual calculations and the preset so your to be congratulated for finding a technical flaw in the game code. |
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As for telegraph usage... After what TorpX has told, I don't set speed manually that often now. Just use ` 1 2 3 4 5 buttons. :cool: How did you find out about the difference in calculation between setting speed manually and using the telegraph by hotkeys? By the way. Have anyone noticed, how time compression affects detection? From this thread Quote:
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Edward Hardwicke passed away recently too. Jeremy was greatly admired and respect by everyone. He was very meticulous about everything on set. I never found a flaw, even after seeing every episode several times. |
@Azgrim
It shows the Cyrillic phrase and a merry chap with the tiny accordion, yes. :) What is the translation? @Bruce Didn't know about Hardwicke. My elder daughter loves those 80's Holmes episodes, I bought them for her for her 8th or 9th birthday. She's 17 now, we watch them frequently. The first 2 seasons are perfection, unfortunately the tragic passing of Jeremy's wife clearly affected his entire well being. Still, his older, more "burdened by life" Holmes is still worthy of high praise. |
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It's about tankman, which was KIA. This line says "And bride will never know, what was the tankman's end". This song was resung in 2000s by one Russian band, they altered words a little, and the line became a bit ambiguous: "And bride will never know the lad's end":oops: (I think you've understood) So when tankman turned to just a lad, this line got close to marine theme, so I like it as my signature here, especially with a "merry chap with tiny accordeon" :D Two more parallels: 1) I've graduated from music school, played the accordeon when I was 12. 2) My grandfather was a T-34 tank driver at WW2. P.S. Found a video of this song. If someone is interested. :roll: Some of the pictures in it are really touching. |
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