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:subsim: |
Oh crud!
Thanks HW3, appreciate the info...even though it's what I hoped I would not hear. Well, I suppose I'd rather have the ships and other goodies in WB's Xtras (as well as Rubini's stuff incorporated) instead of getting focused on the V7 eye candy in Kiel and along the KWK. I guess I'll compare the folders and files in WB's Xtras with V7 to see what would be the better approach (for me). Maybe there's a "pick and choose" approach for using one or another, or a combination of two or more, of the four parts of V7 instead of the entire package. Hhhmmm...:hmmm:
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The gwx3 extras wilhelm mod is the extra mod in the mod folder that comes with the gwx3 mod? And the St. Naz of course is the standalone monster that adds those huge ports with the snazzy ships and stuff? |
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Clarifying...I hope
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Neither of these that we've discussed here were part of the GWX3 Gold Options package. The GWX 3 Wilhelm...v6 Xtras v2.4c was released by Wreford-Brown to add a couple more ships and to script into the campaign the ships already added by bbw. He (WB) also put in meduza's improved St. Nazaire map, incorporated some of Rubini's Mods, and provided a few more Options, including his own Mission Orders Lite Mod. But, you're correct on the "standalone monster" Wilhelm...St. Naz part; that is the Mod bigboywooly created, using a variety of ship models by Von Dos, Iambecomelife, AOTD_MAX and adding the new harbors and/or locks at Wilhelmshaven, St. Nazaire, Holtenau/Brunsbuetel and additional terrain by thfeu58, Rowi58, Trainer42, as well as some of his own tweaks. The Xtras v2.4c is added on top of the Wilhelm...St. Naz V6. BTW, my apologies to all for the abbreviated credits...the complete versions are in the Mods' documentation. |
Understood
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I've managed to tweak a few sound files and other minor things to customize a few Mods for both SHIII and SHIV to my own tastes, but I think I've just been lucky in not screwing something up completely. Of course, I'd be incredibly happy if some skillful modder or group/team of modders would undertake the reconciliation/consolidation of some of the "incompatible" Mods/Mod features/Optional Mods and etc. that keep popping up in these forums from time-to-time. :D I guess that's deja vu all over again...better quit while I'm ahead. |
I have a CTD with Wilhelmshaven...v7, in the Museum. No CTDs in campaign. The museum CTD is a rare issue: I have the CTD when access the Greece ships. I explored the roster and sea folders and I donīt see errors...But I have that CTD. Any recommendations?
Many thanks! Fitzcarraldo :salute: |
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