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The problem is doing that at periscope depth, because the extension of the periscope is limited and near the surface there are many turbulences and disturbances, so you would need to do many more corrections. |
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Normal procedure at least as far as I know, is that once you are below surface you compensate (emptying the negative tank or such) to achieve neutral/slighty positive buoyancy and keep depth dynamically. |
From US Navy experience, it is possible to float at a specific depth without using pumps, etc., but that depth is typically not periscope depth. It will also vary (as stated before) by local oceanic conditions (which do change).
I felt that the NYGM model was very close, but I felt that being able to model a depth at which the ship could float (i.e. 50m or so) should be realistic. I can't find the article right now, but I remember seeing this on the internet outside the USN, layer anchoring or some such. Anyrate, check out thermal layer ocean on the google |
I've done a bit of 'data manipulation' in the ..\data\Zones.cfg file.
NYGM HummingBird [PumpsXXI] Multiplier=1.0 ;Flotability=0.15 ->> Original value Flotability=0.005 ->> change this value . . . Changing the Flotability to the above value I got the sub to sink about 50m over 12 hours which is sort of acceptable. The funny thing is that the sink rate is not consistent, and will even rise a little at arbitrary depths, but the sub generally sinks, albeit much slower. A speed of 1 knot will keep you more or less at constant depth at 245m, but you'll need two knots or more to bring the sub up. Still testing and playing around... :arrgh!: |
Cool! I like that. :sunny:
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