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-   -   Combat Mission Shock Force versus Close Combat Modern Tactics (https://www.subsim.com/radioroom/showthread.php?t=200429)

Nippelspanner 12-10-12 04:50 PM

CMBN looks very interesting, I got to check this out!

Egan 12-10-12 05:26 PM

Quote:

Originally Posted by Nippelspanner (Post 1973670)
CMBN looks very interesting, I got to check this out!

It is. It's a very good game. It's not perfect, and there are always things I wish were a little easier or better, but I think it's probably the best there is. The new one, Fortress Italy is supposed to be pretty good as well, with a number of improvements over BN. I don't have it yet, though. You should have a look over at Battlefront for their plans for the series. It's pretty interesting stuff.

Hopefully the new BN expansions - Market Garden - will be available in the very near future. From what I can gather, it's in beta testing just now.

Skybird 12-13-12 06:29 AM

I get the swing of this thing now, and I must say: I like this. I really like this, and a lot so. Probably finally a contender worth to replace the over-aged SBMBT on my HD - forever. So far only three small quick mission editor battles done, but that already was convincing.

Egan 12-13-12 08:42 AM

Cool. I'm glad you like it. There is very little like it out there. Just in time, too: The plan is for CMSF2 to be out sometime 'next year'. Details aren't known yet, aside from it being set in a temperate climate zone.

I find the German and the British units the most fun to play with. Brit artillery is unrivaled in this game.

For those of you into CMBN, the 2.0 upgrade is out now. Holding off buying it for the time moment, but it looks interesting.

Skybird 12-13-12 08:49 AM

Quote:

Originally Posted by Egan (Post 1975035)
The plan is for CMSF2 to be out sometime 'next year'.

I probably pass on it for at least another year. There is too much in the package I just got, and new things like this CMSF2 need time to mature and patched out. Better being a later guest and skip the boring slow-start phase.

Egan 12-13-12 09:47 AM

Quote:

Originally Posted by Skybird (Post 1975039)
I probably pass on it for at least another year. There is too much in the package I just got, and new things like this CMSF2 need time to mature and patched out. Better being a later guest and skip the boring slow-start phase.

It's Battlefront time we are talking about here....could be years away!

Skybird 12-30-12 01:45 PM

Can anyone enlighten me on how to make German Fennek-mounted infantry being of any AT-use when having them picking up the Panzerfaust ammo in the vehicle? There should be launchers for it, right? The Marder has them, the dismounts grab it, grab the missiles, and use both according to how it is meant to work. The Fennek-guys just don't do it. There is no launcher listed in the equipmenent list. Just the missiles.

I also wonder what the big deal is for German infantry to fire Panzerfausts at vehicles from the roofs of houses. They just don't do it.

And finally, the Marder's Milan. The hatch for the commander must be opened so that he can use the weapon. Okay, I have it opened, and the guy sticks his head out. And there comes an enemy tank, look! What does the man do? Ha, he fires with the 20mm at the frontal armour. He does not fire the Milan, he fires with the autocannon.

And more AI issues like this. I admit my initial love has cooled down tremendously with this game. Too many frustration experiences, and too many incidents leaving big, fat question and exclamation marks over my head.


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