SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [WIP] SH-5 Water for GWX 3.0 V0.11 20 Km V32+ (https://www.subsim.com/radioroom/showthread.php?t=200240)

rik007 12-03-12 12:49 AM

The rainscene is a very difficult one to mod because:

What looks great today, looks ugly tomorrow

I created a lot of prototypes - sometimes looking very spectacular - which all violate this rule. The other point is that this scene actually is three scenes in one: cloudy, fog and rain.

THORN GREG 12-09-12 09:23 AM

It looks great. I hope that in the near future mod will be ready. :up:

rik007 12-10-12 12:10 PM

Thorn,

Before Christmas, and still on schedule!

Rik

THORN GREG 12-10-12 12:40 PM

Super news. If you need help I will help in testing. :Kaleun_Salute:

Gerald 12-10-12 12:41 PM

Welcome to SubSim THORN GREG!
 
:sunny:

THORN GREG 12-10-12 12:50 PM

Welcome. :up: I've been on this forum about two years ago. But I forgot the password to my old account.:Kaleun_Binocular:

Gerald 12-10-12 12:54 PM

Quote:

Originally Posted by THORN GREG (Post 1973496)
Welcome. :up: I've been on this forum about two years ago. But I forgot the password to my old account.:Kaleun_Binocular:

I see,glad ya sorted now :)

jaxa 12-10-12 02:04 PM

rik007, in previous version sea and sky look a bit too yellow (too warm). Will you plan to change colour palette in incoming version?

rik007 12-10-12 03:11 PM

Quote:

Originally Posted by jaxa (Post 1973560)
rik007, in previous version sea and sky look a bit too yellow (too warm). Will you plan to change colour palette in incoming version?

Hi Jaxa. The yellow has been reduced in the afternoon scene:

http://i3.photobucket.com/albums/y77.../SH3ImgV10.jpg
Afternoon scene in V10 of the mod

http://i3.photobucket.com/albums/y77.../SH3ImgV11.jpg
Same situation in the upcoming V11. Notice that at Windspeed=0 M/s you will still have waves in V11 as in reality the oceans are about restless.

And it can be greyed out further:

http://i3.photobucket.com/albums/y77...rey_resize.jpg
Same scene after applying 40% grey on it:

I use a model for this which alters the game files directly:

http://i3.photobucket.com/albums/y77...0V33/Model.jpg

Hope you like the V11 version though!

Jimbuna 12-10-12 03:57 PM

Looks a lot better now.

rik007 12-10-12 04:02 PM

Quote:

Originally Posted by jimbuna (Post 1973629)
Looks a lot better now.

Yeahh... it is better. I feel like putting an optional with the release version for the anti yellow-fellows.

Jimbuna 12-10-12 04:05 PM

Prima http://www.psionguild.org/forums/ima...s/thumbsup.gif

jaxa 12-11-12 12:44 AM

The last screenshot looks very good, it should be the proper one for final release imho.

Hitman 12-11-12 02:05 PM

Of course this is always a matter of personal taste, but I must say that while I prefer other environment mods for the day scenes, the way Rik did the nights and the storms is my preferred one. The screens from the last version just take this one step further :|\\

rik007 12-11-12 03:24 PM

This version is a step forward I think also in day scenes. The colors which I apply are derived from reality. The yellow in the afternoon can be seen be everyone. I will include two version for the afternoon and see what happens.

Indeed it is taste and there are only three wheathertypes to edit. In reality the number of situations is unlimited.


All times are GMT -5. The time now is 03:31 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.