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i tried doing a few of my mods to be RFB compatable but i soon found there were things he did with the files in that mod that redirect some of the files that get used so with modding the files sometimes certain things dont show up only to find its because different files are being used. there are also some other things going on i wont get into but lets just say RFB changes the way files are used in the game so modders must use RFB files to make mods for RFB or you will get CTD and other issues. |
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1_TMO_25_small_patch.rar http://www.subsim.com/radioroom/downloads.php?do=file&id=3506 Happy Hunting! Art |
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However when you have patrolled in a more advanced GATO class boat for a few patrols, return to base and get offered a new command, you may be expecting a BALAO and become confused when you get an older TAMBOR class instead. The patch changes that so with satisfactory patrols the progression of new commands in a Career is into newer boats. Happy Hunting! Art Oh yeah - Ducimus didn't endorse this, nor did he object, nor did he want to do it at the time... lol. So, I did it because he has done so much to improve SH4 (and I assume SH5 too ) and is probably wore out. :) |
Oh - to your main question - with TMO 2.5 you get historically accurate surface and submerged speeds and ranges and other tweaks.
No more 9 knot patrols - Standard speed is (rough guess) 12 - 15 knots and approx 10,000 - 12,000+ nm surfaced and approx 100 nm submerged at 2+ knots. You'll run out of breathable air and battery at about the same time. He made a lot of improvements in 2.5 then called it quits. Can't blame him for that - all by himself he put together an outstanding super-mod! Happy Hunting! |
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Thank you so much for answering that question, I wanted to ask in the proper place on your download page but honestly forgot, saw you on here so i figured i would ask..... good idea as far as the mod, im going to use it now. |
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