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The right download is if you click on the emblem you want to have ! Read description in first post @gap you were right about the size ! I will correct this thanks that you told me and shame on me for not knowing i was wrong. But its not such a big deal i will correct them all and also add some rusty and weathered looking. Thanks and my sorry for my mistaken Edit: Now all emblems are correct size and have a more weathered looking Quote:
They should be finished in not more than tomorrow:) here you go download link at the first post just kick your emblems (only one usable for game at the time) http://www.bilder-hochladen.net/files/e1hs-m2-e57c.pnghttp://www.bilder-hochladen.net/files/e1hs-m3-86b1.pnghttp://www.bilder-hochladen.net/files/e1hs-m4-4e09.png http://www.bilder-hochladen.net/file...hs-m8-e074.jpg |
[Rel] New custom Emblems
new ones download will be at first page as soon as i uploaded it:
http://www.bilder-hochladen.net/files/e1hs-ma-a8e8.pnghttp://www.bilder-hochladen.net/files/e1hs-mb-7143.png |
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I love them! Thank you very much!!! Really!:rock::Kaleun_Thumbs_Up: |
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Hi :salute: :hmmm: I think the solution to have two different sides is to double the width of the texture and edit UVs (texture coordinates) :yep: Ps:I can not try right now, my Power Supply is dead ! :o:wah: (probably lightning) I expect a new today or tomorrow :shifty:... |
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Hi Masterchen :salute:
I'm still waiting for my power supply :-? But if you want you can prepare a texture with double width eg: H512xL1024 or H1024xL2048 and copy / paste two emblems one next to the other (do not forget to redo the alpha mask :03:) (not too complicated to do with the TDW GR2 editor :up:) Edit : i have my new PSU :D , i go to try :03: |
OK i have try and that work :D ,But i can not save the file :-?
It is a problem with the GR2 editor to save the conning tower : https://dl.dropbox.com/u/99234496/ErrorSection6.jpg file : \data\Submarine\NSS_Uboat7b\Submarine Parts\Conning_7B_01.GR2 i have try with original file without change (just export/import) and other conning tower ,but i have always this error :hmmm: TDW if you can take a look :06: |
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I have try with the 1.265 ,but without success (same error)
Maybe with an older version :hmmm: Edit :Ok with 1.190 :woot: Here a Test on the VIIb conning tower type 01 : https://dl.dropbox.com/u/99234496/TwoFacesEmblems.zip (i use the U552 texture) Ps:if you need we can add more places other change the size or location ... |
Anyone is interested :06:
I'll make the modifications of the meshes, but you must tell me what you want (larger surface area / position ...) and who will redo the emblems for the new meshes :06: (i don't have time to make it :D i have work in my conning tower :O:) |
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for a start, what about making you changes compatible with other conning towers? The best would be having a dds file with 4 textures in it: one to be used in emblem selection UI, one for single emblem conning towers, and the last two to be used on each side of conning towers featuring two emblems:hmm2: What do you think? P.S: allowing some conning towers models (or rather all of them) to have both the central and the side emblems rendered on them could be another cool feature, if possible. I have an historical emblems mod slowly growing up on my HD. So far I have all flotilla + all crew + U-1 to U-389 emblems ready (all variants that I am aware of included, for a total of about 480 emblems). I could modify them to reflect your changes in GR2 meshes, and release a first pack of them. :yep: |
Tower Graffiti
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It would also be cool to have Fleet Emblem and Boat Emblem. CFG#E01 == Boat Emblem CFG#E02 == Fleet Emblem CFG#E03 == Crew Embelm or Kill Flags. E02, E03 can be manually configured in NSS_Uboat7<blah>.eqp files. Code:
[Equipment xx] I do want to change AcceptedType=NULL so for example, a Type-VIIA emblem can only be used on a Type-VIIA sub. UpgradePacks.upc UpgradePackSlotType= UboatEmblems to UpgradePackSlotType= Uboat7aEmblems UpgradePackSlotType= Uboat7bEmblems UpgradePackSlotType= Uboat7cEmblems UpgradePackSlotType= Uboat7c41Emblems NSS_Uboat7<blah>.upcge Code:
[UserPlayerUnit 1.Compartment 10.EquipmentSlot 2] Code:
[UserPlayerUnit 1.Compartment 10.EquipmentSlot 2] All other Emblems are still there, just not available for your current boat type. Do you think this is something we can do?:06: Regards!:salute: TheBeast |
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