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remember, the idea with number limits on downloads is so the next guy can get his downloads too and it doesnt slow down the servers on the site. i just lost all my files and had to redownload my own mods to get them back so yes its frustrating being limited but i just did 10 each day and i got them back. new members who want ALL of the mods out there just need to do the same. my advice is to just make a list of mods you want then use the list to prioritze then 10 you need most so you dont waste downloads on things you can wait for and get tomorrow. using your list you google search for them and as i did you can find most of them elsewhere and then use your 10 downloads here for the ones you cant find. do you realise how rare it is to need more then 10 mods in one day? for such a rare occurance why redo the system that is working fine? |
I'm finding the SS limit very frustrating because last week I lost all my downloaded and saved mods for SH 5. I'm trying to get them back again but it's a very slow process on 2 counts. Those I lost that came from FileFront and GameFront is really painful. Since their merger it's been a hit or miss even getting on their website. Even the newest mods uploaded to GF are near impossible to get.
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Hosting fees are generally based on bandwidth. Downloading one hundred mods that are all under a few megabytes is analogous cost-wise to someone browsing the fora here for a while, whereas a single one gigabyte download may be noticable. The current system would allow me to download the ten largest files in the database (each day) but would deny someone 100MB of small mods. The hosting costs are tied to bandwidth usage so only limiting this will decrease fees incurred. Limiting users to 50MB/day or so seems poor cost-management. ed |
As you can see, I've downloaded several mods myself (You created a mod junkie with me!). When I first saw that I had been limited to 10 a few weeks ago, I thought that somehow I had been demoted. The explanation satisfied me. I rarely need to get more than 10 anymore and I have a flash drive plus a couple of other Backups just for the Mods for SH 3-4 and 5. When I had to wait, it was only one more day, that's 20 mods in two days (and I didn't need all that). That's a lot of mods for that amount of time.
If someone has some kind of emergency where they've lost their drive and all their data, maybe Subsim could put up a special contact page and providing it is quick enough to be worth the effort, givin a special gold key to open up the dam for a day. This contact post or whatever could be used specifically for Members who have to download 100 mods or so to run their game and someone who is a basic contributing member. With an explanation they could somehow get a key for a day. I dunno' I'm just thinkin' of something that everyone could agree on. Maybe it's not possible. For now, 10's good! Thank you Modder's :up: D40 |
Or obey the golden rule of computing - backup, backup, and backup again! I don't see why Subsim should open up downloads especially because someone didn't.
I can't talk, by the way, I'm terrible for it. And you can only backup what you've downloaded, which is no use to any new guys. |
I think that people should continue to use external file hosting services like many already do, and if they don't, they should combine this file section with an external file hosting service.
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Maybe the existing post-limit system could have another tier added - if a member has a post count of, I dunno, 200 or higher, they're evidently contributing something to the community. Maybe double the limit for those members?
Just a thought. I've never encountered the limit beyond the restriction to first post, even when I was modding SH5 heavily, though external sites do help as well. :salute: |
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just remember guys there is a lot going on at this website besides just the subsims and neal created the download section to give the members an added bonus that goes along with membership here so for the rare times that you do encounter the minor inconvienience of a download limit making you wait 24 hours to get the rest of your downloads, i think its pretty petty to be complaining about download limits considering its all provided for you for free.
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All frustration aside Web, I do agree with ya. Patience is what we all need. We don'treally mean to ruffle feathers... especially Neal's. ;) You've explained things very well, so no more from me.
Without SubSim we'd all be scrod. Time for us to suck it up and live with the way things are. :yep: |
I have only noticed and suffered this limit now, since I have (finally) capitulated and am trying to follow sober's uber-mod-soup :o so I think we can live with it too.
Maybe a relaxation of such limits for donors would be a matter for thought, since it may encourage contributing. |
I'm sorta confused. I have downloaded a bunch of mods from here since I started playing a week or so ago and haven't seen this issue? Granted, most of the popular mods steer to various file hosting sites and only a rare few actually had a in house zip link. The largest single mod I have acquired was over 5 gigs for the full on radio mod with gigs of music but that was on that other sub website.
I have my game set up quite nice with all these mods and can't imagine continuing to muddy the game with more and more? I'm at the point I have all the 'big stuff' and even 'little stuff' and when browsing there's nothing left that looks appealing other than truly tiny tiny things. Which mods are must haves for the game that you want yet have no off site link posted? I assume if it was 'good' it would have so much demand that it would have off site file hosting right? |
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i dont know the specifics of the website but this is the most efficient way it can be done so thats why it was done that way. if and when the website can find a way to have unlimited downloads in one day then im sure they will |
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