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NYGM mod uses renown in a more realistic way as a measure of your progress. All upgrades are available and do not require renown. However there is a waiting period of (I think) three months to get each piece installed so you do pay a penalty as you would in real life during the war.
What I did (using gw gold) was to make a mod which I can activate via JSGME to incorporate the NYGM renown ideas into my game. I then use renown to tract my progress in the war. I play DID at 100% and have never made it past early 1943 (June). :/\\!! |
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When you talk of neutrals being sunk, the only one I knew of was Kplt Cremer sinking the Spreewald, for which he was court martialled and aquitted. Were there any others you know of? Whenever I'm reading books on U-boat commanders I'm always interested in those who found themselves on the wrong side of the Navy for one reason or another. I go for No Fatigue as well for exactly your reasons. The rotation system was (and is) designed so that no-one was/is ever tired. |
If you go through this list you'll find quite a few neutrals that were sunk by u-boats.
http://www.uboat.net/allies/merchants/listing.php |
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Could I get a copy of that too Irish if you don't mind? Thanks very much
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Thank you very much, sir
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KDB had better coverage than GHG, but less range IIRC and greater vulnerability to pressure and battle damage; likewise increased anti aircraft armament reduced underwater speed and caused stability issues. Torpedo loadouts were mandated from BdU, so it is not like Mr. Ace could pick as many Wren as he liked while Average Joe would get none. |
Great thread! Think I'll make the same changes. Neutrals =0 and upgrades/boats cost 1 renown. Just got back to Kaleun after sinking a Ceramic and a Brooklyn class and at this rate I wont be able to afford a D2 then a XXI.... :(
Subsim to the rescue again! :D Is active sonar any use? |
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