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-   -   Which Supermod? (https://www.subsim.com/radioroom/showthread.php?t=195453)

the.terrabyte.pirate 05-27-12 08:47 AM

Quote:

Originally Posted by ColonelSandersLite (Post 1889413)
Yeah, do that. Though FYI, last I checked, the megamods (except operation monsoon) really screw up the u-boat campaigns and are not made to work with that aspect of the game. If you're dead set on u-boats, keep that in mind.

Apologies if I'm wrong, but I thought that the latest versions of the megamods were updates specifically for the latest version of SHIV that comes with the Uboat missions. How do the mods mess with the Uboats?

Can Operation Monsoon be loaded over the top of TMO or RFB?

Thanks,

SuperEtendard 05-27-12 10:20 AM

I have one question, terrabyte. I have SHIII, but stock. I want to install GWX but i dont know what it is nor what it does... Its for gameplay or graphics?.

Also, there is a mod for the SHIII that the water come out of the ballast tanks just like in SH IV? when i first saw it, i loved it (i know its just a detail, but its great, really visual reallistic, i think). In SHIII there isnt this feature. I dont know if in U-Boats Missions there is, but i just want to know if there is for III

Sailor Steve 05-27-12 12:52 PM

Yes there is, and has been for years. I'll be glad to tell you all about it if you ask in the SH3 forum, here:
http://www.subsim.com/radioroom/forumdisplay.php?f=182

ColonelSandersLite 06-02-12 07:19 AM

Quote:

Originally Posted by the.terrabyte.pirate (Post 1889789)
Apologies if I'm wrong, but I thought that the latest versions of the megamods were updates specifically for the latest version of SHIV that comes with the Uboat missions. How do the mods mess with the Uboats?

Can Operation Monsoon be loaded over the top of TMO or RFB?

Thanks,

The bulk of the sh4 community tends to view the uboat expansion as more of a bugfix pack/the latest platform to mod off of. If you really want u-boats, unless you're desperate for operation monsoon, look to sh3/5. Those sims where built around uboats and that's what they do best. In sh4, they're just kinda tacked in there to give the u-boat fanboys a reason to buy the game. This is just my opinion of course, but while u-boats are great, one shouldn't ignore a subsim just because it isn't das boot.

Rockin Robbins 06-05-12 12:59 PM

Quote:

Originally Posted by ColonelSandersLite (Post 1892452)
one shouldn't ignore a subsim just because it isn't das boot.

Why should fidelity to some overwritten and preposterous movie be our yardstick for measuring the quality of a submarine simulation? It boggles my mind that an anti-war propoganda movie with little regard for the professionalism and quality of the German sailor or U-boat would command such worship, especially on the left side of the pond.

Das Boot depicts German submariners as sniveling cowardly and very sloppy seamen who didn't even bother to conduct a sonar sweep before they surfaced and were nearly run down by a very loud and obvious charging destroyer.

I certainly PRAY that a submarine simulation is better than that. Even the justifiably despised SH5 exceeds that poor standard.

It would be more appropriate to measure a sub sim by comparison to the Beatles' Yellow Submarine. At least Admiral Halsey is in that one!
lol!

As far as the mods go, just about all of them require and were written for U-boat Missions, patch 1.5. There is much more to v1.5 than just the addition of the German craft. Memory is handled much better, the game loads faster, is more stable and that's just what I remember right now. Playing with 1.4 is playing an obsolete version. With the give-away price of 1.5 Gold, there's no excuse not to have the latest.


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