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I gave up playing and gave up complaining and reporting its bugs when people accused me of complaining on behalf of another game currently in development, which I am an active member of its community, as if my complains were part of a marketing plot. Pathetic! :dead: |
Well you could have downloaded the demo first, but don't let that get in the way of your massive entitlement complex:
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Naval simmers like us, who love this genre, usually spend time "reading" and "studying" the subject, like current flight simulators, sometimes called "study sims", we usually do our homeworks, so soon after I started playing the campaing, its bugs, flaws and inconsistences started to emerge. In my opinion if not all, at least most of them current bugs and flaws would had been solved if the game hadnt been rushed out to release in first place. Take your time, do it right to do it once. Who doesnt know the impact and value of first impressions? |
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Can't you just make reasonable statements? An issue slipping through QA doesn't mean something is untested or rushed, at most it means they should expand their QA efforts. It's your attitude that's attracting the flak, not the fact you have a complaint. |
Hardware issues are often the hardest ones to pin down. PCs come in all sorts of different configurations, different hardware, software, drivers, etc. I have worked as a Beta tester before and no matter how much the Devs tried to test their game or patch on as many different configs as possible, as soon as the game/patch was released, you would invariably have users posting about technical problems.
That is also one of the major reasons why major developpers/publishers are moving to consoles, since when you design a game for the XBOX, you know every player will be using exactly the same hardware. |
I am merely comenting this game. Lots of people (take Julhem for instance) have chosen to take matters personally and even to insult me on the matter ("massive entitlement complex"? Ouch. Even my nationality was insulted in another post dowh there. I should perpahs report this to the forum moderators and see what they think of it).
My point was to evidentiate that this game's evident flaws are being downplayed, more than that, swept under the rug by a faction of fanatics (I cant think of another word), that are taking the matter personally and going through huge lenghts to demerit a lot of unsatisfied costumers - as if we were not within our rights to demand a fix for the problem. People like this julhem guy have actually helped me to prove just that. I cant understand it, really I cant. |
I quite agree. There will always be folks who think that as long as it runs on their personal system, it must run on everyone else's.
I've seen all kinds of oddities and crashes, but there isn't really much to send as there is no Save Game function. Also, a good many of my MP matches end in crashes due to overloads of the server. Again, I have no access to it. I doubt a video or screenshot would be of much use. |
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I am just glad some devs do not "take the easy way out" with making a console version, then porting it to PC as an afterthought later. Yet the (mainly monetary) limitations should not cloud the vision they had, which in my opinion is a solid and rare naval sim, that is fun. With time and patches, I am sure it will improve. |
It was a 19 dollar game.
Paradox is famous for buggy releases. Sword of the Stars 2 STILL isn't even Full Feature complete and its been out for what over half a year now? Sure you paid for a product and you are entitled to complain. However I don't think you really got the short side of the deal. They sold you a product and they are currently attempting to fix it. I bought it and I have shelved it. I feel like people are getting premature on the panic button. hell the naval sim genre is notorious for their games to not even be considered 'good' or in their 'prime' until the community has had time to mod them up anyways. So short story- "Yes you bought a CHEAP game, its broken, but its being worked on. Give it time to mature before you have a meltdown." |
latest words from the Devs:
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I really don't know know what more you can ask for. I totally understand the frustation of players who cannot currently play the game, but the posters who complain that the game was released in a rushed, incomplete and/or buggy state unfortunately do not understand the nature of PC software in general or of PC gaming software in 2012. Version 1.0 of any software will always have some technical problems, that is a fact of life. The real question is whether the developpers/publishers will support the game, fix whatever problems crop up and continue to further develop the game. |
On this subject, many opinions (not coincidentaly, coming from people who got the game to work) fall into a generic cathegory: its a cheap game, chill out, its being worked out etc.
I would like again to stress out that the whole reason I am taking this matter so seriously is not the bug itself. Its a matter of PRICIPLE. It is the problem that this kind of rushed-out, flawed games are becoming increasingly common. It is the posture that the comunity is taking, in increasingly larger numbers, to silence complaints and treat the developers and distributors as people doing us favours. Where this road is going to lead us? It has become so impopular do cricticize the devs, that many people has sent me private messages to agree with me. Why private? Are we afraid to say what we think, now? |
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This goes to Arclight as well. You and Arclight, are probably having a good time playing, ignoring its obvious flaws, but you are having a good time, the game is running. I can't play! It freezes during every attempt! What else can I say about the game? Shouldnt I push the Panic button or wait until god knows when because they are a small team of devs... Is it my attitude? Cheers |
T'is the underhanded stuff;
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That's why I'm bothering you. Not because I think you don't have a right to complain, but because you do so in a manner that is downright offensive. And yes, I'm perfectly familiar with not being able to play something I payed for. Silent Hunter 5, which I bought at release for easily twice the price of NWAC, was unplayable for a large amount of time. The Ubisoft servers it was shackled to went down on several occasions. Let's not even get started on how the quality was compared to NWAC. |
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While your 'take a stand' notion is a noble one, unless you can simultaneously convince a good 80% of the current gaming demographic to join in your protest, it will achieve nothing. Beyond that, it would do you credit to consider the circumstances of each game/dev/publisher independently - consider NWAC, with its team of six or so relatively independent devs under a small publisher, and corporations like Ubi, like EA and so on - the larger, 'peer' companies that actively enforce this business model. Target your ire if you wish it to be effective, and remember that polite ire is harder to ignore than impolite.:up: |
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So yeah, take a chill pill. They've said they're trying their hardest to fix it ASAP. So be reasonable about it. Game development is a hell of a lot more difficult than you probably imagine it to be. |
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