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Thanks for your great work on SH3. |
Rubini.
This is great work my friend. Awesome job! Between you, Hsie and Stiebler, you guy's have made SH3 my favorite subsim. There are some questions I have regarding this mod of yours but it will have to wait until I get home from work and I can collect my thoughts. This really has more potential than is on the surface I think and I hope that you continue tinkering with it.:rock:
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Your English is fine and better than some of the native-born people I have had to deal with, including some people I have worked with who have college degrees. Thanks again for the great mods!... :yeah: |
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Any plans for releasing the source code so that others can get some inspiration :D Once again, great work! Regards, LGN1 |
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Anyway I can release the souce code in a near future...let's wait for more feedbacks(good or not so good:DL) first. |
Salute! Rubini,
Your mod is exactly what I have been expecting for a long time! :yeah: Before I start doing anything...Just one small quaestion: Is it compatible with GWX as well as SH3? I am enclined to think it is, but with my luck, I could be completely wrong :doh:.... Last, Can I install it and staart using it at any timze (in the middle of a patrol)? Merci |
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-You can start it and never used it (never unpaused it). -If in use (scripting unpaused and running) you can pause (PAUSE/BREAK key) at any moment and do what you want. Then unpause again (PAUSE/BREAK key again) and go. -If in use but paused, have did a lot of things by yourself, i then suggest you to reset the script (ALT+PAUSE/BREAK key) before unpause again (PAUSE/BREAK key), and so on.:up: |
Great Work
Hey Rubini,
great work...that is raelly something i have mist in sh3. Thanks a lot and best Regards DrJones |
Sounds like a great idea and will try!
Thanks for all the work! |
Hi Rubini,
would it be possible to make the time how long the boat is submerged adjustable via the ini file? This would allow the player to adapt the script for early-war patrols (most time surfaced) and late-war patrols (most time spent submerged). Regards, LGN1 |
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- the TC is adjustabe on the fly (from 128 to 1024) - corrections on convoy detection, now task forces are also detectable - added Stiebler's Fog warning 16x detection, - added player's on the fly choice to pause (script & game) on detections - some code improvements I can add your suggestion too, no problem...but my damn busy RL whith so much work and so few free time...soon I hope.:up: |
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