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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   War in the Atlantic (https://www.subsim.com/radioroom/showthread.php?t=193434)

I'm goin' down 03-14-12 08:46 PM

OM/OMEGU/Kiub
 
I am not going to spend my tine explaining OMEGU or Kiub. Go the links provided, read about them, and decide if you want to try them. I use both, but every user has to decide what mods they like. OMEGU, as its name indicates, is an envrionmental and grahpic upgrade.

Julie Whitefeather 03-14-12 10:42 PM

Thank you so much sailor steve - your guidance as well as all others here - is greatly appreciated. What is more, for someone like me, whose computer won't run silent hunter 5, the work and effort of all the people who made these player made expansions is not only a boon but important as well.

thanks to all who made it possible.

Julie

I'm goin' down 03-14-12 11:03 PM

the install order for OM/OMEGU/Kiub that I use is as follows:

OpsMonsun705
OMv705_to_V720
OMv720_Patch5
OMEGU_300
OMEGU_v300_Patch7
OM_Plot_415 (this may be master file that contains subfiles with mods, and if I loaded the mods, the OM_Plot file will be empty. I did not check.)
OM_Med_Env (optional)
OM_Harder_Escort_12 (optional)
OMEGU_English (if you want English)
KIUB_Engish (if you want English)

I do not know if the KIUB mod is incorporated into the latest version of OMEGU, but I think it is, as I have it on my boat and I did not download a separate mod. You may be able to find some of these mods on the Subsim mods site.

For some reason someone deleted several threads from the ATO forum that have information on the above mods.

Julie Whitefeather 03-15-12 05:43 AM

Thanks to everyone for all your help and advice. The whole thing sounds like a player made expansion...and I guess that is what it is. :woot:

krashkart 03-15-12 06:40 AM

Quote:

Originally Posted by Julie Whitefeather (Post 1855420)
Thanks to everyone for all your help and advice. The whole thing sounds like a player made expansion...and I guess that is what it is. :woot:

Oh yes... and around here these big mods reign supreme. Well worth the effort of installing. :up:

ReallyDedPoet 03-15-12 07:42 AM

Quote:

Originally Posted by krashkart (Post 1855432)
Oh yes... and around here these big mods reign supreme. Well worth the effort of installing. :up:

I'll second that :yep:

Julie Whitefeather 03-16-12 07:08 PM

At this point I am sure I must be doing something wrong. I pasted in the following mods to the root directory of my game as follows:

steam/steamapps/common/silent hunters wolves of the pacific

I extracted them all in the following order:

OpsMonsun705
OMv705_to_V720
OMv720_Patch5
OMEGU_300
OMEGU_v300_Patch7

I do have jsgme but when installed but when I run it no mods show up and nothing seems to have changed from the base game as far as wars in the atlantic.

What have I done wrong? Anyone?

Thanks in advance.

Julie

WernherVonTrapp 03-16-12 07:39 PM

JSGME should be installed into your root directory, not the mods. Once you install JSGME into your (example, some PCs may differ a bit) "C:\Programs Files(x86)\Ubisoft\Silent Hunter Wolves of the Pacific" folder, you should see a folder named "Mods". If you don't see the "Mods" folder there, create one.
Next, place all your mods into the "Mods" folder. When you start JSGME, you should now see the mods in the left window pane. Use the arrows (between the panes) to install the mods into the right window pane. The right pane represents the installed mods, the left pane represents your uninstalled mods.

Julie Whitefeather 03-16-12 07:44 PM

Thanks much. I think the confusion arises from my expectations based on all of Bethesdas games like the fallout series. As well as a subdirectorly like "Data/Omegu" I was also expecting to see a master file like omegu.esm (which in a Bethesda game would be a master file).

Doing that now. Thanks.

Been a rough day. I think I need to blow up some ships.

Julie

P.S. Also, as was pointed out to me in a pm, I appear to have had a file in a file error as I was trying to enable package file rather than the individual mods.

DrBeast 03-16-12 07:51 PM

Quote:

Originally Posted by Julie Whitefeather (Post 1856260)
At this point I am sure I must be doing something wrong. I pasted in the following mods to the root directory of my game as follows:

steam/steamapps/common/silent hunters wolves of the pacific

I extracted them all in the following order:

OpsMonsun705
OMv705_to_V720
OMv720_Patch5
OMEGU_300
OMEGU_v300_Patch7

I do have jsgme but when installed but when I run it no mods show up and nothing seems to have changed from the base game as far as wars in the atlantic.

What have I done wrong? Anyone?

Thanks in advance.

Julie

For starters, you'll need to configure JSGME. There's a very detailed walkthrough available here.

In short, you'll have to create a shortcut of the application - right click, Send to Desktop (create shortcut). Now, right-click on the short-cut and select Properties. In the "Start In" field, write down the path to your game directory (C:\Program Files\steam\steamapps\common\silent hunters wolves of the pacific, or C:\Program Files(x64)\steam\steamapps\common\silent hunters wolves of the pacific if you're using a 64-bit version of Windoze). Click on OK, and rename your shortcut to something like JSGME - SH4.

Now, go to your game's installation directory and create a folder named MODS. Move ALL your mods to that folder. Run JSGME from the shortcut you've created, and your mods will appear. Install them in the order you mentioned above.

ETA: Ninja'd again. Doh!! :o :haha:

Deephunter 03-16-12 07:56 PM

Quote:

Originally Posted by Sailor Steve (Post 1855070)
The first thing you need is MultiSH4 http://www.subsim.com/radioroom/down...o=file&id=1110. This will let you create multiple installs. You can then have more than one version of the game exist side by side, which will let you run as many different supermods as you like.

[edit] Ooh, Donna! Like your new avatar! :D

OK...So I want to have two (for now...) installs of SH4-1.5 with different mods each. I downloadad the MultiSH4, unzipped it, and got an icon with 4 sub silhouttes. It's an .exe file. I click on it, and...Nothing...:damn:

So, where do I go from here..??

Gus.

P.D.- Donna, I also like the new avatar...

Julie Whitefeather 03-16-12 08:21 PM

Thanks to all who helped. Oberstleutnant Sasha Rose is ready sail the high seas of the Atlantic and blow up shipping.:rock:

DrBeast 03-16-12 08:33 PM

Quote:

Originally Posted by Deephunter (Post 1856277)
OK...So I want to have two (for now...) installs of SH4-1.5 with different mods each. I downloadad the MultiSH4, unzipped it, and got an icon with 4 sub silhouttes. It's an .exe file. I click on it, and...Nothing...:damn:

So, where do I go from here..??

Gus.

P.D.- Donna, I also like the new avatar...

Copypasta straight from the readme (you guys DO read those, right?):

2. Using MultiSH4 (multiple installations of SH4)

It is recommended you begin with a clean installation of SH4 including the latest patches (1.4 for stock SH4; the U-Boat Missions expansion pack is optional). If you wish to use the JoneSoft Generic Mod Enabler, install it in the stock game folder, run it and generate a snapshot of the game files before proceeding. Do not install any mods at this stage.
  1. Create a new installation of SH4 by copying the whole folder and everything underneath it to a new location. For example, you might copy the contents of Ubisoft\Silent Hunter 4 Wolves of the Pacific to Ubisoft\SH4 Custom or where ever it is you wish to put the copy. This requires approximately 4.63GB of free disk space. Do not try to reuse the SH4 installer. Use Windows Explorer or My Computer to copy the folder and paste it somewhere else. Rename the Copy of Silent Hunter 4 Wolves of the Pacific folder to whatever name you want for it (eg, \SH4 Custom, \SH4 development, etc).
  2. Copy MultiSH4.exe to this new SH4 folder (Ubisoft\SH4 Custom in this example). You do not need to put it into the original game folder, only into the copy.
  3. Run MultiSH4 from this new folder and change the save folder name to something other than the default "SH4". This folder name can be 1 to 3 characters long (for example, you might use "Cus" for \SH4 Custom). The next time you run SH4 it will use the new save folder name. If the folder does not exist then SH4 will create it.

    It may be helpful to also create a new shortcut, pointing to the new SH4.exe location (ie, Ubisoft\SH4 Custom\SH4.exe).
  4. Install mods into the new folder, leaving the stock installation unmodified.
In this example you end up with two game folders:
Ubisoft\Silent Hunter 4 Wolves of the Pacific (default, stock 1.4)
Ubisoft\SH4 Custom (modified)
Two save folders:
My Documents\SH4 (default)
My Documents\Cus (new)
And two shortcuts:
Shortcut pointing to "Ubisoft\Silent Hunter 4 Wolves of the Pacific\SH4.exe"
Shortcut pointing to "Ubisoft\SH4 Custom\SH4.exe"
Repeat the above for as many installations as you want, always copying from the stock 1.4/1.5 folder.
In the event of a problem with FileManager.dll replace the corrupted copy with the original from the stock 1.4/1.5 installation and try again.

krashkart 03-16-12 08:40 PM

Quote:

Originally Posted by Julie Whitefeather (Post 1856285)
Thanks to all who helped. Oberstleutnant Sasha Rose is ready sail the high seas of the Atlantic and blow up shipping.:rock:

Good hunting, JW. :salute:

Deephunter 03-16-12 09:04 PM

Quote:

Originally Posted by DrBeast (Post 1856289)
Copypasta straight from the readme (you guys DO read those, right?):

2. Using MultiSH4 (multiple installations of SH4)

It is recommended you begin with a clean installation of SH4 including the latest patches (1.4 for stock SH4; the U-Boat Missions expansion pack is optional). If you wish to use the JoneSoft Generic Mod Enabler, install it in the stock game folder, run it and generate a snapshot of the game files before proceeding. Do not install any mods at this stage.
  1. Create a new installation of SH4 by copying the whole folder and everything underneath it to a new location. For example, you might copy the contents of Ubisoft\Silent Hunter 4 Wolves of the Pacific to Ubisoft\SH4 Custom or where ever it is you wish to put the copy. This requires approximately 4.63GB of free disk space. Do not try to reuse the SH4 installer. Use Windows Explorer or My Computer to copy the folder and paste it somewhere else. Rename the Copy of Silent Hunter 4 Wolves of the Pacific folder to whatever name you want for it (eg, \SH4 Custom, \SH4 development, etc).
  2. Copy MultiSH4.exe to this new SH4 folder (Ubisoft\SH4 Custom in this example). You do not need to put it into the original game folder, only into the copy.
  3. Run MultiSH4 from this new folder and change the save folder name to something other than the default "SH4". This folder name can be 1 to 3 characters long (for example, you might use "Cus" for \SH4 Custom). The next time you run SH4 it will use the new save folder name. If the folder does not exist then SH4 will create it.

    It may be helpful to also create a new shortcut, pointing to the new SH4.exe location (ie, Ubisoft\SH4 Custom\SH4.exe).
  4. Install mods into the new folder, leaving the stock installation unmodified.
In this example you end up with two game folders:
Ubisoft\Silent Hunter 4 Wolves of the Pacific (default, stock 1.4)
Ubisoft\SH4 Custom (modified)
Two save folders:
My Documents\SH4 (default)
My Documents\Cus (new)
And two shortcuts:
Shortcut pointing to "Ubisoft\Silent Hunter 4 Wolves of the Pacific\SH4.exe"
Shortcut pointing to "Ubisoft\SH4 Custom\SH4.exe"
Repeat the above for as many installations as you want, always copying from the stock 1.4/1.5 folder.
In the event of a problem with FileManager.dll replace the corrupted copy with the original from the stock 1.4/1.5 installation and try again.

That's something I was also expecting (the ReadMe), but no luck. The icon is all I got....


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