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erikdell, do you mean that you think the menu_1024_768.ini is the cause of the problem? I use MaGui as well and I am also running into CTDs with a similar combination of mods.
edit crap, didn't think I would make the thread roll over to the next page. Guess I'll have to add something more positive to kick off the new page, won't I? Great job on the mods stiebler. Sure my own issues will resolve themselves eventually, I look forward to being able to fully enjoy the mod in the near future. I'm sure I'm not the only one who is grateful for all the hard work you and H.Sie have put into this game. How's it go anyway, you do it all in hex or similar, right? And I thought hex-editing myself infinite health in cave story was hard... |
@Jinmei:
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It seems that you have placed some of your files in the wrong folders. Try again. @Erikdell, Tanedin: It seems that your difficulties are caused by the menu_1024_768.ini file. The installation of the extra entries to this file, required for the grid-change mod, are complicated. You must insert the extra lines (stated in the documentation) and then *renumber* that part of the file which is affected. You can do this manually, or use H.sie's special renumbering tool for menu_1024_768.ini. If the problem persists, use your preferred menu_1024_768.ini file (which is Makman's), and toggle OFF the grid-change option in the Options Selector. (Remember, you must alter the *last* occurrence of menu_1024_768.ini that is installed in your mod sequence with JSGME.) @Rik007: Aircraft can spot your U-boat at TC >256. I have seen it at TC=2048. However, for technical reasons, you will be seen less often by aircraft at TC 2048 than at TC 256. (In theory, about ( (2048/256)^2 ) * (aircraft-distance-per-second/ visibility-range) = <64 x less often.) @Leitender: (Answer to question in another thread) Quote:
Therefore I regret that I cannot change this value for one individual - it would probably upset everyone else! Thanks for the feedback, everyone. Stiebler. |
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This accurate error message: xdelta3: target window checksum mismatch: XD3_INVALID_INPUT
I cannot realise it that what's the problem,the V16B1 turned out easily... The problem, only so much were resolved was how the trouble was not the V16B1 sh3.exe assigned the Realistic Repairs Option!!!! |
@Jinmei
Try this: After patching SH3 exe with V16B1 don't tick/untick nothing in the option selector.Make changes only after applying stiebler's addon. It worked for me. |
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Alright, tried it without the 1024x768 file and was still having trouble. I decided to try a clean install, completely removed SH3 and mods and reinstalled everything, still running into trouble. Seems that after using the patch kit, I can run the game once without any problems. In order to launch the game again however, I need to delete sh3.exe and repatch from a fresh copy of V16b1. Not sure why that would happen though.
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thank you very much Stiebler for this very important mod ! :salute:
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Thanks for the addon......:DL
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Stiebler,
Thank you very much. Quote:
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I seem to be having a problem:
I downloaded the file, opened it up with 7-zip. I copied h.sie's patched sh3.exe file into a created temp file. I ran the batch file, the dos window opens up and it says it is searching for the patched sh3.exe, is patching it and creating a backup. Eveything seems ok so far, but.... when the dos window closes, there is no sh3.exe icon, only the back-up file of the old patched sh3.exe. :hmmm: Where'd it go? I looked around a little bit with no luck. I re-downloaded the add-on file from your site, same thing. Any ideas? Also, thanks to you and h.sie for all of your work in continuing to breathe new life into this game. :yeah: :) |
Can I ask what each of the features are? ie, what "smoke on the water" does to the game, etc. etc.
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Seems it isn't a one-time-run issue, it's an issue with the year I choose to play. I get ctds when I try to play outside of 1939. I've tried with and without activating "No Continuous," with and without "supplement to V16B1." Tried using only shallow ASDIC, BDU Message improvement and smoke on the horizon mod. V16B1 mods are all except less contact reports.
I just tried it with none of the stiebler mods activated with a single scenario. In this configuration, it seems that I can only select scenarios in 1939 any others cause a ctd. Sometimes after a CTD, options selector V16 does not recognize the stiebler switches, giving me the "All switches must have value 0 or FF, with at least one FF" error. It couldn't be SH3 commander related could it? My mod list is as follows GWX - Merged Campaign GWX - No Medals On Crew GWX - Open Hatch Mod GWX - 16km atmosphere MaGui F No Continuous 'Ship Spotted' v1.2 for GWX3 optional - blue recmanual for MaGui F optional - Intro Screen for MaGui F optional - stopwatch with speed lines for MaGui F supplement to V16B1 FUBARS - VIIB Plain Stiebler3 addon for V16B1 Anyone have any ideas? |
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@Sharkbit:
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Or maybe you have created your temporary folder in an area where you do not have administrator rights, so the patched file cannot be created? @Luno: Quote:
@Tanedin: If Options Selector v1.6 throws up an error of no switches found, it means that it cannot find a single switch ON (ie value = FF) in the entire SH3.exe switches area. So either you are using an SH3.exe that is not patched at all, or your CTD has overwritten the entire switches area. (Most unlikely.) I reckon that your difficulties are caused by error of installation of mods in correct order, and/or conflicts between your various menu_1024_768.ini files. Unfortunately it is difficult to make an accurate diagnosis at long range. Stiebler. |
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