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-   -   Physics of ships that were torpedoed? (https://www.subsim.com/radioroom/showthread.php?t=192067)

GeneralLawson 02-03-12 01:43 PM

Quote:

Originally Posted by Trevally. (Post 1831781)
you should try TDWs FX mod:yep:

I have it, but sometimes it's still extremely difficult to tell if I've hit a ship or not, or if it's going to sink or not. Last patrol I went on I remember not seeing any listing at all, but it could have been my angle of view and/or where my fish hit the ship.


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