Quote:
Originally Posted by Gargamel
(Post 1813739)
I think adding food management would just be another annoyance of creW micro management, similar to fatigue.
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I suppose they could have created some kind of food supply 'clock'. Something that would just start counting down as soon as you left port. Even if you went out into the middle of the atlantic, shut the engines down and drifted you still could not stay out there forever. This 'clock' could only be reset by visiting a port or resupply boat/ship. Just like the CO2 gauge, out of your control.
Having said all that, I don't think enough boats had to return due to food supply issues to warrant the time and effort to put it in the game.
Edit- Sorry PappyCain, didn't see your post which says basically the same thing as above...
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